RimWorld

RimWorld

Reel's Expanded Storage
Viser 11–20 av 27 bidrag
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Oppdatering: 25. mai @ 13.14

V. 1.04.4 Hotfix

- Simple Utilities: Fridge support replaced with Adaptive Storage Framework's brand new cooling modextension. (Installing Reel Storage will come with fridges & freezers by default from now on, might need changes in the future)
- Updated fridge structure's descriptions to remove mention of Simple Utilities
- Vanilla shelves double storage tab fixed

Oppdatering: 7. mai @ 15.34

V. 1.04.3 Hotfix

- Vanilla Furniture Expanded 2 support added, with textures updated to the latest version.
- Now supports the Royal Wardrobe structure, holding up to 8 total stacks.

Oppdatering: 30. nov. 2024 @ 3.10

V. 1.04.2 Hotfix

- Fixed wood crate/log naming
- Made barrels stuffable

Oppdatering: 30. nov. 2024 @ 2.04

V.1.04.1 Hotfix

- Log piles & Wood crates can now be built with woody materials (Expanded Woodworking, Red wood, Mushroom logs, ect.)
- Log piles will now store the woodtype that is used to be built (Red wood piles will only store red wood, for example.)
- Fixed shelves not displaying a storage number
- Fixed AllowVegetarian errors
- Potentially fixed hauling errors with Skips and Meat Hooks, let me know if it fixed anything on your end
- Fixed SignalChip error
- Fixed RawMoss error
- Reduced build cost of Chests
- Various health buffs across Chests & Crates
- Added more Mech chips to the Filing Cabinet
- Potentially fixed VFE Art compatibility

SOS2 fix will come on their end, after they've published their newest update. For now, just reload your save.

Oppdatering: 1. aug. 2024 @ 10.08

Version 1.04 of Reel's Expaned Storage introduces a new Fridge structure, allowing you to freeze items as long as you have Simple Utilities: Fridges. You'll also be able to freeze items stored in Medical cabinets & Drug cabinets if you have it installed.

Download it here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3219883811


-Simple Utilities: Fridge support added. You will need this mod in order for the new fridge structure to show, as well as included functions for the changes below.

-New structure: Fridge (Industrial tier, 1x1, stores 6 stacks, Requires Simple Utilities: Fridge to appear).

-Medicine Cabinet now cools stored items and emits light. (Requires Simple Utilities: Fridge to function).

-Drug Cabinet from VFE: Production now cools stored items. (Requires Simple Utilities: Fridge to function).

-Bookshelves will now boost the speed of research benches by 5%, with a max of two connected for a 10% bonus.

-Cargo Container stack size increased from 112 to 128, cost reduced from 900 steel to 800.

-Large Wood Crates moved to Medieval Storage research

Oppdatering: 11. juli 2024 @ 19.04

-Pushed a fix for the barrel, shelf and animal feeder. Lemme know if it works now.

Oppdatering: 5. juli 2024 @ 16.13

[Auto-generated text]: Update on 7/6/2024 9:13:25 AM.

Oppdatering: 2. juli 2024 @ 6.35

-Fixed Plinths. That's literally it.

Oppdatering: 2. juli 2024 @ 5.44

V.1.03.5 Hotfix
Combat Extended support added.
-Ammo Crates from VFE Security will now store ammunition
-Weapon racks can now hold CE Shields.

In the future, I'll update weapon racks to hold VE Shields. I don't play with Combat Extended, so lemme know if everything plays well.

Oppdatering: 1. juli 2024 @ 15.22

V.1.03.4 Hotfix
-Fixed storage containers not showing how many items are stored
-Garage cabinets hauling fixed (hopefully)
-VFE Art integration re-added