Total War: WARHAMMER III

Total War: WARHAMMER III

SCM's LCCP, 16 new factions for IEE! (6.3)
Showing 41-50 of 54 entries
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Update: Aug 21, 2024 @ 3:25am

2024/AUG/21 SCM
Fixed the caravan script
Changed the cdir quality thing to meet with the new 5.2 standard

Update: Aug 6, 2024 @ 4:07am

2024/AUG/06 SCM
Immortality skill node has been changed to generic ones to fit with CA's 5.1.3 change
All of the Legendary heroes' upkeep is set to 0 to fit with CA's change

Update: Jul 23, 2024 @ 4:05am

2024/JUL/23 SCM
Changed Anillary drop and steal effect scope to fit that of 5.1.2 vanilla's

Update: Jul 9, 2024 @ 7:09pm

2024/JUL/10 SCM
- Removed mentor skill from legendary heroes to fit with CA's change
-Changed the script and DB of Karanak to fit that of vanilla's 5.1.1 change

Update: Jun 25, 2024 @ 4:35am

2024/JUN/25 SCM
- Changed the faction skin path for Torinubar so it wouldn't override other High Elves
- Changed Khorne unit's magical resistance to 35 to fit with 5.1 change
- Add Karnak support for Khorne guys (Valbrand, Arbaal, and Slaurith)

Update: May 14, 2024 @ 8:01am

2024/MAY/14 SCM
-Changed the mentor node to updated one.

Update: May 12, 2024 @ 12:48am

2024/MAY/12 SCM
- Added missing DLC agent subtypes to Nurgle

Update: May 7, 2024 @ 7:09pm

2024/MAY/08 SCM
Fixed the issue of Valbrand and Torinubar convoys not getting military force Grudges
Added ToD DLC agents to Brulok

Update: May 7, 2024 @ 5:06am

2024/MAY/06 SCM
- Now Tor Larha landmark will not show what the effect they're negating.+now they get the garrison effect

Update: May 5, 2024 @ 11:25pm

2024/MAY/06 SCM-3
- Fixed the issue of female sound occuring at Volrik's sieging