Total War: WARHAMMER III

Total War: WARHAMMER III

SCM's LCCP, 16 new factions for IEE! (6.3)
41-50 van 54 items weergegeven
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Update: 21 aug 2024 om 3:25

2024/AUG/21 SCM
Fixed the caravan script
Changed the cdir quality thing to meet with the new 5.2 standard

Update: 6 aug 2024 om 4:07

2024/AUG/06 SCM
Immortality skill node has been changed to generic ones to fit with CA's 5.1.3 change
All of the Legendary heroes' upkeep is set to 0 to fit with CA's change

Update: 23 jul 2024 om 4:05

2024/JUL/23 SCM
Changed Anillary drop and steal effect scope to fit that of 5.1.2 vanilla's

Update: 9 jul 2024 om 19:09

2024/JUL/10 SCM
- Removed mentor skill from legendary heroes to fit with CA's change
-Changed the script and DB of Karanak to fit that of vanilla's 5.1.1 change

Update: 25 jun 2024 om 4:35

2024/JUN/25 SCM
- Changed the faction skin path for Torinubar so it wouldn't override other High Elves
- Changed Khorne unit's magical resistance to 35 to fit with 5.1 change
- Add Karnak support for Khorne guys (Valbrand, Arbaal, and Slaurith)

Update: 14 mei 2024 om 8:01

2024/MAY/14 SCM
-Changed the mentor node to updated one.

Update: 12 mei 2024 om 0:48

2024/MAY/12 SCM
- Added missing DLC agent subtypes to Nurgle

Update: 7 mei 2024 om 19:09

2024/MAY/08 SCM
Fixed the issue of Valbrand and Torinubar convoys not getting military force Grudges
Added ToD DLC agents to Brulok

Update: 7 mei 2024 om 5:06

2024/MAY/06 SCM
- Now Tor Larha landmark will not show what the effect they're negating.+now they get the garrison effect

Update: 5 mei 2024 om 23:25

2024/MAY/06 SCM-3
- Fixed the issue of female sound occuring at Volrik's sieging