RimWorld
Forced Rearmament
1–8 из 8
Обновление: 12 июн в 2:34
автор: seeki

[Auto-generated text]: Update on 6/12/2025 6:34:07 PM.
Compatible with Rimworld Ver1.6.

Обновление: 20 авг. 2024 г. в 7:24
автор: seeki

[Auto-generated text]: Update on 8/20/2024 11:24:10 PM.
If a Colonist is carried in a dangerous situation after being knocked down, they will no longer rearm when they get up.

Обновление: 8 авг. 2024 г. в 9:11
автор: seeki

[Auto-generated text]: Update on 8/9/2024 1:11:41 AM.
Added support for Dual Wield [Dev] mod.
The birthing mother was prevented from picking up her dropped weapon.

Обновление: 4 июн. 2024 г. в 10:39
автор: seeki

[Auto-generated text]: Update on 6/5/2024 2:39:34 AM.

Обновление: 6 мая. 2024 г. в 23:23
автор: seeki

[Auto-generated text]: Update on 5/7/2024 3:23:50 PM.
when drafting Colonist, it explicitly suppresses not only the rearmament job created by this mod, but also the rearmament job created by Rimworld Ver1.5 vanilla.

Обновление: 5 мая. 2024 г. в 11:34
автор: seeki

[Auto-generated text]: Update on 5/6/2024 3:34:32 AM.
Drafting will cause the Pawn to forget about his weapon and not rearm it.

Обновление: 1 мая. 2024 г. в 9:29
автор: seeki

[Auto-generated text]: Update on 5/2/2024 1:29:38 AM.
Create a new unique rearmament job from scratch and change the Pawn AI to execute that job with high priority.

Обновление: 26 апр. 2024 г. в 5:16
автор: seeki

[Auto-generated text]: Initial upload.