RimWorld

RimWorld

Forced Rearmament
Näytetään 1–8 / 8
Päivitys: 12.6. klo 2.34
tekijältä seeki

[Auto-generated text]: Update on 6/12/2025 6:34:07 PM.
Compatible with Rimworld Ver1.6.

Päivitys: 20.8.2024 klo 7.24
tekijältä seeki

[Auto-generated text]: Update on 8/20/2024 11:24:10 PM.
If a Colonist is carried in a dangerous situation after being knocked down, they will no longer rearm when they get up.

Päivitys: 8.8.2024 klo 9.11
tekijältä seeki

[Auto-generated text]: Update on 8/9/2024 1:11:41 AM.
Added support for Dual Wield [Dev] mod.
The birthing mother was prevented from picking up her dropped weapon.

Päivitys: 4.6.2024 klo 10.39
tekijältä seeki

[Auto-generated text]: Update on 6/5/2024 2:39:34 AM.

Päivitys: 6.5.2024 klo 23.23
tekijältä seeki

[Auto-generated text]: Update on 5/7/2024 3:23:50 PM.
when drafting Colonist, it explicitly suppresses not only the rearmament job created by this mod, but also the rearmament job created by Rimworld Ver1.5 vanilla.

Päivitys: 5.5.2024 klo 11.34
tekijältä seeki

[Auto-generated text]: Update on 5/6/2024 3:34:32 AM.
Drafting will cause the Pawn to forget about his weapon and not rearm it.

Päivitys: 1.5.2024 klo 9.29
tekijältä seeki

[Auto-generated text]: Update on 5/2/2024 1:29:38 AM.
Create a new unique rearmament job from scratch and change the Pawn AI to execute that job with high priority.

Päivitys: 26.4.2024 klo 5.16
tekijältä seeki

[Auto-generated text]: Initial upload.