Crusader Kings III

Crusader Kings III

Battle Graphics
目前顯示第 11-20 項,共 35 項
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更新:5 月 13 日 @ 上午 5:24
Ajey 發表

Update for CK3 1.16.2

更新:5 月 7 日 @ 上午 4:18
Ajey 發表

Update for CK3 1.16.1

更新:4 月 28 日 @ 下午 1:06
Ajey 發表

[save-game compatible]

Bug Hot Fix
- fixed minor bug: one culture had turkic cloth instead of mongol cloth

更新:4 月 28 日 @ 上午 9:19
Ajey 發表

Major update for CK3 1.16 and Khans of the Steppe DLC
... this update will require a new game. If you want to continue your old save game with CK3 1.15 then please check out this Legacy version of Battle Graphics mod for CK3 1.15, which i just uploaded yesterday

Other
*added polish language support

更新:4 月 22 日 @ 下午 12:35
Ajey 發表

[save-game compatible]

Graphics
- added more graphic unit variants for northern pagan culture armies

更新:4 月 4 日 @ 下午 2:48
Ajey 發表

[save-game compatible]

Bug Fix
- added back two files that i must have removed by accident with one of my previous updates. those missing files could cause some scaling differences between fighting armies and moving/idle armies.

更新:4 月 4 日 @ 上午 5:35
Ajey 發表

[save-game compatible]

Bug Fixes and General Improvements
- removed some redundant code
- added new animation files that prevent the error log from generating unnecessary error messages
- included some other additional minor bug fixes

更新:4 月 3 日 @ 下午 12:40
Ajey 發表

[save-game compatible]

Graphics
- included new tent graphics

更新:3 月 27 日 @ 上午 7:01
Ajey 發表

[save-game compatible]

Graphics
- included further reworks for Iberian Muslim and Iranian culture unit models.
- added several additional unit variants for Iberian Muslim and Iranian culture armies
- improved tier-3 iranian army unit helmet: with CK3 (no mods) helmet-feathers would only be visible on the front. with BG those tier-3 helmet feathers are also visible when looking at the unit model from behind.

更新:3 月 20 日 @ 上午 3:11
Ajey 發表

[save-game compatible]

Graphics
- added several additional unit variants for Byzantine and Viking culture armies
- improved viking shield graphics
- improved byzantine t2 archer shield positioning (was slightly too close before)