Crusader Kings III

Crusader Kings III

Battle Graphics
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Uppdatering: 13 maj @ 5:24
av Ajey

Update for CK3 1.16.2

Uppdatering: 7 maj @ 4:18
av Ajey

Update for CK3 1.16.1

Uppdatering: 28 apr @ 13:06
av Ajey

[save-game compatible]

Bug Hot Fix
- fixed minor bug: one culture had turkic cloth instead of mongol cloth

Uppdatering: 28 apr @ 9:19
av Ajey

Major update for CK3 1.16 and Khans of the Steppe DLC
... this update will require a new game. If you want to continue your old save game with CK3 1.15 then please check out this Legacy version of Battle Graphics mod for CK3 1.15, which i just uploaded yesterday

Other
*added polish language support

Uppdatering: 22 apr @ 12:35
av Ajey

[save-game compatible]

Graphics
- added more graphic unit variants for northern pagan culture armies

Uppdatering: 4 apr @ 14:48
av Ajey

[save-game compatible]

Bug Fix
- added back two files that i must have removed by accident with one of my previous updates. those missing files could cause some scaling differences between fighting armies and moving/idle armies.

Uppdatering: 4 apr @ 5:35
av Ajey

[save-game compatible]

Bug Fixes and General Improvements
- removed some redundant code
- added new animation files that prevent the error log from generating unnecessary error messages
- included some other additional minor bug fixes

Uppdatering: 3 apr @ 12:40
av Ajey

[save-game compatible]

Graphics
- included new tent graphics

Uppdatering: 27 mar @ 7:01
av Ajey

[save-game compatible]

Graphics
- included further reworks for Iberian Muslim and Iranian culture unit models.
- added several additional unit variants for Iberian Muslim and Iranian culture armies
- improved tier-3 iranian army unit helmet: with CK3 (no mods) helmet-feathers would only be visible on the front. with BG those tier-3 helmet feathers are also visible when looking at the unit model from behind.

Uppdatering: 20 mar @ 3:11
av Ajey

[save-game compatible]

Graphics
- added several additional unit variants for Byzantine and Viking culture armies
- improved viking shield graphics
- improved byzantine t2 archer shield positioning (was slightly too close before)