RimWorld
[SYR] Processor Framework (Continued)
Показані результати 1–10 із 15
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Оновлено: 23 лип. о 20:05
автор: ViralReaction

Added:
* Add option to turn off process progress bar

Оновлено: 21 лип. о 9:28
автор: ViralReaction

Added:
* Add option on processDef to check statDef of item. (e.g. Set nutrition value of 0.05 as baseline, so if item has 0.10 nutrition it would take up 2 capacity and contribute that amount to the finished product)

Fixed:
* Destroyed processors not dropping all the interior things

Оновлено: 12 черв. о 12:05
автор: ViralReaction

Initial 1.6 Update

Оновлено: 16 берез. о 12:52
автор: ViralReaction

Change:
* Updated VFE:M patches to VFE:M2

Оновлено: 13 лют. о 17:50
автор: ViralReaction

Fixed:
* Tab harmony patch correctly caching and clearing cache

Оновлено: 13 лют. о 11:18
автор: ViralReaction

Reverting to Feb 9 update due to unseen issues with the caching changes.

Оновлено: 12 лют. о 19:56
автор: ViralReaction

Change:
* Reduce overhead from harmony patch
* Small improvement in speed for CompProcessor PostDraw method.

Оновлено: 9 лют. о 14:53
автор: ViralReaction

Fixed:
* Contents tab labeling when count is greater than an ingredient max stack count

Оновлено: 9 лют. о 13:45
автор: ViralReaction

Fixed:
* Remove errant debug message

Оновлено: 9 лют. о 13:18
автор: ViralReaction

Changed:
* PF_RunningSlow translation using named keys

Fixed:
* Processor Running Slow string not showing the completion percentage