RimWorld
[SYR] Processor Framework (Continued)
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Aggiornamento: 23 lug, 20:05

Added:
* Add option to turn off process progress bar

Aggiornamento: 21 lug, 9:28

Added:
* Add option on processDef to check statDef of item. (e.g. Set nutrition value of 0.05 as baseline, so if item has 0.10 nutrition it would take up 2 capacity and contribute that amount to the finished product)

Fixed:
* Destroyed processors not dropping all the interior things

Aggiornamento: 12 giu, 12:05

Initial 1.6 Update

Aggiornamento: 16 mar, 12:52

Change:
* Updated VFE:M patches to VFE:M2

Aggiornamento: 13 feb, 17:50

Fixed:
* Tab harmony patch correctly caching and clearing cache

Aggiornamento: 13 feb, 11:18

Reverting to Feb 9 update due to unseen issues with the caching changes.

Aggiornamento: 12 feb, 19:56

Change:
* Reduce overhead from harmony patch
* Small improvement in speed for CompProcessor PostDraw method.

Aggiornamento: 9 feb, 14:53

Fixed:
* Contents tab labeling when count is greater than an ingredient max stack count

Aggiornamento: 9 feb, 13:45

Fixed:
* Remove errant debug message

Aggiornamento: 9 feb, 13:18

Changed:
* PF_RunningSlow translation using named keys

Fixed:
* Processor Running Slow string not showing the completion percentage