Victoria 3

Victoria 3

Syndicate - Monopolisierung des Handels in Victoria 3
Ergebnisse 1–10 von 29
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Update: 29. Aug. um 4:08
von Pardua

Rebalanced some of the goods. AI should now be more likely to build basic Syndicate goods.

Update: 26. Aug. um 17:51
von Pardua

Updated Popneeds to work with 1.9.x

Update: 22. Aug. um 4:30
von Pardua

Updated companies to work with 1.9.x

Update: 23. Mai um 13:06
von Pardua

added syndicate buildings to decrees.
localization fix.

Update: 15. Apr. um 1:57
von Pardua

added new boni to companies.
increased plantations output.
added some more states to construct hemp, cola nut and virginia tobacco planations.

Update: 13. Apr. um 10:31
von Pardua

Updated AI strategy. AI should now try to import Syndicate goods which will help increasing trade route levels.
Cola nuts, hemp, herbs, Virginia tobacco and juniper berries can not be harvested in all states anymore.
Cola nuts: Africa
Hemp: Europe, Russia
Herbs: South Europe, China
Juniper Berries: Middle East
Virginia Tobacco: America

Privatization should now work.

Update: 22. Mrz. um 3:13
von Pardua

22.03.2025
Update for 1.8.6
Removed the custom pop types (ceo, scum, gangster), since it didn't work out with the new systems anymore.
Adjusted the input and output of most buildings.
Removed black markets and trade goods, because it did not make sence anymore, since you can now build in foreign countries.

Update: 9. Jun. 2024 um 11:53
von Pardua

just a small typo correction

Update: 19. Mai 2024 um 3:11
von Pardua

a small update on localization
increased demand on input goods. increased price for sodium.

Update: 16. Mai 2024 um 17:37
von Pardua

hotfix because of a wrong event that caused errors