Dwarf Fortress

Dwarf Fortress

Plant Leather
Hiển thị 1-10 trong 17 mục
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Cập nhật: 17 Thg08 @ 5:19pm
bởi Droseran

2.10 Changed template, plant, and reaction IDs to include mod prefix to avoid mod conflicts and standardize across all my mods.

Cập nhật: 26 Thg07 @ 7:56am
bởi Droseran

2.9 Changed material template IDs to include mod initials to prevent duplicate template errors with other mods.

Cập nhật: 22 Thg07 @ 5:23pm
bởi Droseran

2.8 Added FORTRESS_MODE_ENABLED and WORLDGEN_ENABLED to reactions.

Cập nhật: 17 Thg07 @ 1:15pm
bởi Droseran

2.7 Added permitted reactions to entities from Arsenal and Cultural Overhaul.

Cập nhật: 11 Thg06 @ 3:19pm
bởi Droseran

2.6 Added permitted reactions to entities from New Playable Race Blendecs.

Cập nhật: 26 Thg05 @ 11:40am
bởi Droseran

2.5 Added permitted reactions to entities from Age of Civilizations - Myce and Mythical Beasts Centaur Entity Patch.

Cập nhật: 12 Thg02 @ 4:38pm
bởi Droseran

2.4 Cork oak acorns now use vanilla acorn sprite.

Cập nhật: 30 Thg01 @ 4:27pm
bởi Droseran

2.3 Added permitted reactions to entities from Fantastical Fantasy Fortress.

Cập nhật: 22 Thg01 @ 3:34pm
bởi Droseran

2.2 Added permitted reactions to entities from All Animal People Civilized & Playable and Civilization Patch For More Vanilla Creatures.

Cập nhật: 31 Thg12, 2024 @ 9:24pm
bởi Droseran

2.0 NOT compatible with previous versions. Changed cork oak plant ID. Standardized material ID for plant leather across plants. Added reaction class for flour to cork oak flour. Tough cap mushrooms grow slower (just over half a season) and produce up to 4 caps per plot (down from 5). Added generic reactions for forming plant leather from plants and plant growths.