Stellaris

Stellaris

Orbital Economy Overhaul
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更新于:11 月 28 日 上午 2:10
作者:Easy Pete

Changelog
- Added Infernal graphical cultures to orbital arcology ring and orbital core drill
- Tradition tile pictures now have blur matching vanilla (Thanks to Alan Kraskow)

更新于:11 月 27 日 下午 10:11
作者:Easy Pete

Changelog
- Reduced base Asteroid Ming Base mineral deposits from 3 to 2.
- Asteroid Mining Base now has a base upkeep of 1 trade and 0.5 trade per asteroid in the system.
- Redesigned virtual pop efficiency modifiers
- Removed vanilla overwrite for Cyebrnetics.5046
- Removed vanilla overwrite for virtual production scipt_value
- Added vanilla overwrite for the social_classes_triggered_modifiers_no_happiness inline script
- Reworked Asteroid Mining Support Hangar and Shttered World Harvesting Facility
- Added Planetary Ring Mining Bay and Brown Dwarf Siphoning Facility starbase buildings

更新于:11 月 25 日 上午 9:36
作者:Easy Pete

- Fixed UI for 4.2 update

更新于:11 月 18 日 上午 9:19
作者:Easy Pete

Changelog
- fixed virtual efficiency bonus calc bug
- Increased Tend the Furnace tradition modifiers
- Removed Furnace Overload agenda
- Star Husbandry Agenda now also can award tech progress for solar upgrade techs
- Construction tradition slight buff to mega logistics tradition
- Fixed oversight allowing adopting Computation/Star Husbandry or Extraction/Verticality if the Heliocentric AP or Rings of Power AP is adopted
- Increased Empire Size From Systems reduction on Pioneer civics to -100%
- Added new starbase buildings
- Tuning pass of matrioshka brain policies and modifiers
- Added 50% odds of O class stars spawning with either 20 energy or 20 physics
- Added effects for nanobot colossus weapon for orbital arcology ring
- Fixed certain planet destruction event bugs for the Orbital Arcology Ring
- Dyson Swarms and Mega Shipyards can now be made in ring world systems.
- Ring Worlds and Orbital Arcology rings can now be repaired after being destroyed
- Ring Worlds can be upgraded to have up to 4 additional habitable segments as long as you have the ring world tech
- Matrioshka Brain modifier rebalance
- Removed Refinery Station
- Added Matrioshka automation policy

更新于:11 月 5 日 上午 7:37
作者:Easy Pete

Changelog:
- Added starbase solar panel bonus to star husbandry tradition
- Added new starbase modules
- Added catalytic food upkeep for factory orbital industrial stations
- Removed vanilla tech overwrites adding hectostructure modifiers
- Added new techs providing starbase and hectostructure output improving modifiers
- Added new star scaling system
- Added system tooltips for star scaling

更新于:11 月 4 日 上午 8:26
作者:Easy Pete

Changelog:
- localisation fixes
- Small bugfix

更新于:11 月 4 日 上午 6:42
作者:Easy Pete

Changelog:
- Corrected bug that had leftover technology requirements for certain tradition picks

更新于:11 月 2 日 上午 6:53
作者:Easy Pete

Changelog:
- corrected issue where asteroid mining base would be able to harvest rare resources the player lacks the technology to harvest
- Added new policy to allow reducing hectostructure upkeep and output
- Lowered Verticality finisher to -10% empire size from pops
- Changes Efficient Zoning tradition from Happiness to Planet Stability
- Changed Solar Array, Hydropinics Station, and Asteroid Mining Base Hectostructures to game start techs
- Solar Arrays, Hydroponics Stations, & Asteroid Minign base unlocked from Orbital Industry Tier 1
- Industrial Station & +10% soalr & hydro output unlocked by Orbital Industry Tier 2
- Refinery Station & +10% solar, hydro, & industrial output unlocked by Orbital Industry Tier 3
- Orbital Industry tier 4 +10% hectostructure output & -10% hectostructure upkeep
- Added repeatable hectostructure techs
- Fixed bug allowing multiple quantum catapults over a single star

更新于:10 月 15 日 上午 10:20
作者:Easy Pete

Changelog
- Updated Dyson Sphere code blocks
- All megastructure first stages have had their Unity cost swapped with influence
- Reworked Asteroid Mining Base
- Rebalanced structure costs and upkeeps
- Added Terraforming Spawn menu at game start
- Reworked Extraction, Verticality, Star Husbandry, and Computation traditions
- Added Heliocentric Engineering AP
- Added Rings of Power AP
- Added policy for Hydroponics Station and Solar Array
- Lowered Star Lifter Exotic Gas output
- Converted origins into civics
- Added master crafter specific industrial station policies
- Added Class O Star
- Removed bonus production techs
- Added hectostructure bonus modifiers to existing techs

更新于:10 月 2 日 上午 1:55
作者:Easy Pete

Changelog:
- Added graphical culture for arcology rings and orbital drills for Mindwardens and Psionics
- Reworked tradition agendas
- Slight tweak to computation tradition