Total War: WARHAMMER III

Total War: WARHAMMER III

OvN Lost Factions: Araby
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Mis à jour le : 15 janv. 2024 à 15h32

2024/JAN/16 Wolfremio
- Reworked the uvmap and texture files of the horse barding for the Sheikh horse mounts and the Sipahi of Copher ROR horse mounts

Mis à jour le : 14 janv. 2024 à 22h57

2024/JAN/15 Rhox -2
- Fixed the issue of Rebel having access to non-summonable Djinn
- Removed the unnecessary override table as I forgot to remove it last time

Mis à jour le : 14 janv. 2024 à 20h19

2024/JAN/15 ChaosRobie
- Added campaign Voice

Mis à jour le : 14 janv. 2024 à 17h08

2024/JAN/15 Rhox
- Fixed the issue of script break in caravans when you're not using Marienburg together

Mis à jour le : 13 janv. 2024 à 2h42

2024/JAN/13 Rhox
- Made some exceptions in the TOW Jaffar script. Now it will correctly show the next level if you conquer all. I think
- Now the script locks the invisible techs at the new game startup so it won't trigger tech available notify

Mis à jour le : 12 janv. 2024 à 19h26

2024/JAN/13 ChaosRobie
- Added custom voice by Sundae

Mis à jour le : 11 janv. 2024 à 21h44

2024/JAN/12 Rhox
- Added infield buildings made by ChaosRobie
- Made the Nomad VS Urban Elite context text more clear by saying it "Lost control"
- Fixed the issue of wh2_main_effect_ability_cooldown_spells not working on Djinn spells

Mis à jour le : 11 janv. 2024 à 6h13

2024/JAN/11 Lingling
- fixed lod issue of hashashin 3's hair variant
- fixed quadballista not showing the correct missile strength
- fixed some loc issues
- lowered camel cataphracts melee attack from 40 to 38
- fixed ovn_arb_baz_tal_10_khandu_hookah not providing its ability, changed diplo with empire +35 to diplo with humans and ogres +10
- lore of djinns is now correctly affected by every effect that target all magic lores (like cooldown reduction)
- lowered income of tomb of mullah aklan'd and crypt of abdul ben raschid landmarks
- added public order penalty to slave chain
- Fatandiras allegiance values only show positive values now to improve readability
- effect for tomb king influence is now properly hidden, only dummy remains as intended
- added jellabas way to jaffars how they play notification
- added campaign cheat sheets for all factions (the once shown when you press esc)
- added jezzails unit to fatandiras starting army to make her start a little less tedious
- fixed coffee only having a value of 1 gold and not showing up with the other trade resources
- added al haikk special settlemet, some landmarks, coffee and tomb excavation buildings to Old World campaign

Mis à jour le : 10 janv. 2024 à 20h22

2024/JAN/11 Rhox
- Changed the Jaffar UI script so it should work with translation mods
- Changed the wording of the Jaffar UI string. "Military allies"->"allies" as script only checks allies and not military allies
- Changed the effect type of Heart of Ishmail for spell resistance so it should be shown as positive green
- Added dummy effect for nomad control increase, and made the real effect hidden

Mis à jour le : 10 janv. 2024 à 1h48

2024/JAN/10 Rhox -3
- Slave Bazaar ancillaries
-- Changed ovn_araby_anc_follower_def_beastmaster and ovn_araby_anc_follower_chaos_beast_tamer 's effect into another since it was using an effect Araby can't use
-- Removed Chaos Spawn effect from Twilight mirror and changed Warriors of Chaos diplo bonus to Team Chaos (Daemon, WoC, Norsca, Beastmen) diplo bonus
- For non-Slave Bazzar ancillaries
-- Changed uniqueness score from 101 to 50 or 200 as 101 doesn't have proper color. If it's a randomly dropped one, it's a 50, 200 else
-- Diversified trade resources required for the items