Total War: WARHAMMER III

Total War: WARHAMMER III

OvN Lost Factions: Araby
Affichage des entrées 71-80 sur 91
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Mis à jour le : 20 janv. 2024 à 17h36

2024/JAN/18 ChaosRobie
- Some adjustment to make sound compatible to Albion's

Mis à jour le : 17 janv. 2024 à 10h43

2024/JAN/18 Rhox
- Adjusted sound so it should have compatibility with Albion voice acting (ChaosRobie)
- Changed Aithopian prince's effect to wh_main_effect_economy_gdp_mod_all as previous effect wasn't working
- Made coffee only visible to Araby

Mis à jour le : 16 janv. 2024 à 8h20

2024/JAN/16 Lingling
- Hashashin now use female voice on campaign map again and also use female names as intended
- lowered accuracy of grand bombard a bit so it's less effective at sniping characters on foot
- added grand bazaar mechanic to fatandiras how they play and campaign cheat sheet panels

Mis à jour le : 15 janv. 2024 à 15h32

2024/JAN/16 Wolfremio
- Reworked the uvmap and texture files of the horse barding for the Sheikh horse mounts and the Sipahi of Copher ROR horse mounts

Mis à jour le : 14 janv. 2024 à 22h57

2024/JAN/15 Rhox -2
- Fixed the issue of Rebel having access to non-summonable Djinn
- Removed the unnecessary override table as I forgot to remove it last time

Mis à jour le : 14 janv. 2024 à 20h19

2024/JAN/15 ChaosRobie
- Added campaign Voice

Mis à jour le : 14 janv. 2024 à 17h08

2024/JAN/15 Rhox
- Fixed the issue of script break in caravans when you're not using Marienburg together

Mis à jour le : 13 janv. 2024 à 2h42

2024/JAN/13 Rhox
- Made some exceptions in the TOW Jaffar script. Now it will correctly show the next level if you conquer all. I think
- Now the script locks the invisible techs at the new game startup so it won't trigger tech available notify

Mis à jour le : 12 janv. 2024 à 19h26

2024/JAN/13 ChaosRobie
- Added custom voice by Sundae

Mis à jour le : 11 janv. 2024 à 21h44

2024/JAN/12 Rhox
- Added infield buildings made by ChaosRobie
- Made the Nomad VS Urban Elite context text more clear by saying it "Lost control"
- Fixed the issue of wh2_main_effect_ability_cooldown_spells not working on Djinn spells