Stellaris

Stellaris

40k Age of Indomitus
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更新于:2024 年 9 月 24 日 上午 2:49
作者:Aurelias

(Fixed errors within Necron jobs file)

(Fixed Ai weights, changed from left over drone code to normal worker, specialist, ruler triggers for Necron jobs)

( Adjusted Greater Summoning Core Icon)

( Adjusted Summoning Core Icon)

( Adjusted Dormant Monolith Icon)

( Added 4 Necron warrior jobs to Dormant Monolith)

( Removed 4 Necron warrior jobs from Gauss turret adjusted to 1 Necron warrior job per turret)

(Version 1.2.9)

(Stable Build, Resource balance questionable)


更新于:2024 年 9 月 22 日 下午 10:38
作者:Aurelias

( Fixed Summoning Core bracket errors, on building)

( Fixed Greater Summoning Core bracket errors, on building)

( Added Functional Ork world Districts stat balance will need adjusting)

- Primitive shacks

- Open Mines

- Scrap Yards

- Hunting grounds

These districts do encounter an issue On game start and will throw resources out for a few seconds so you technically start at a disadvantage. Possible bug - Investigating this

(Version 1.2.8)

(Stable Build, Resource balance questionable)





更新于:2024 年 9 月 21 日 下午 8:09
作者:Aurelias

(Fixed building flag triggers of potentials, swapped from origin check to country flag check)

Imperial Buildings only

(Version 1.2.7)

更新于:2024 年 9 月 20 日 下午 7:58
作者:Aurelias

Previous Change log mentions these same stats

(Fixed an issue with missing brackets on the navy recruitment center)

( Fixed Shrine world Decision not working)

( Fixed an issue with no icon displaying on "Imperial planet designation" ascension perk)

( Added Static Planet Modifiers for Classes)

This includes all the same stats they previously had.

( Added 7 new Origins)

( Added 88 new buildings)

( Added 39 New jobs)

( Added 3 new decisions for Tau planet classes)

(Added 500 ish Technologies for buildings and armies)

( Added 8 New strategic resources)

( Added 8 new districts for Dark Eldar and Chaos Worlds)

( Added Solar System Initializer For Dark Eldar)

( Removed maps yet again 3.13 broke them, was causing crashes on game start)

( Removed Immortality from all imperial leaders expect for the Emperor trait)

( Gutted all starting army modifiers on The great crusade Origin)

( Nerfed "The emperor Protects" Trait removed army Modifiers)

( These New buildings and techs may still require balance adjustments in up coming patches)


更新于:2024 年 9 月 20 日 下午 7:46
作者:Aurelias

Another hot fix for a tech again minor but annoying.

更新于:2024 年 9 月 20 日 下午 7:38
作者:Aurelias

Hot fix for A single tech Error, minor but annoying

更新于:2024 年 9 月 20 日 下午 7:08
作者:Aurelias

( Fixed Shrine world Decision not working)

( Added Static Planet Modifiers for Classes)

( Added 7 new Origins)

( Added 88 new buildings)

( Added 39 New jobs)

( Added 3 new decisions for Tau planet classes)

(Added 500 ish Technologies for buildings and armies)

( Added 8 New strategic resources)

( Added 8 new districts for Dark Eldar and Chaos Worlds)

( Added Solar System Initializer For Dark Eldar)

( Removed maps yet again 3.13 broke them, was causing crashes on game start)

( Removed Immortality from all imperial leaders expect for the Emperor trait)

( Gutted all starting army modifiers on The great crusade Origin)

( Nerfed "The emperor Protects" Trait removed army Modifiers)


更新于:2024 年 9 月 20 日 下午 6:17
作者:Aurelias

Initial update upload, changed name and mod file version.

更新于:2024 年 5 月 19 日 下午 11:58
作者:Aurelias

(Updated to 3.12.2)

Didn't note any real changes with 3.12.2 But i always could have missed something Be sure to report any bugs with this version. again not a content update

(Version -.-.- )

更新于:2024 年 5 月 8 日 上午 12:52
作者:Aurelias

(Updated to 3.12.1)

(Added Map presets back they still act funny I did fix a couple of things to do with the generational values and selection on game start but there are still more that have been reported that i need to recreate correctly and fix, including starting solar system Initializers)

(Not a content update just a push to new version and will be doing the proper patch soon)

(Version 1.2.6)