Garry's Mod
Hematolysis - HUD & Infection
กำลังแสดง 1-10 จาก 12 รายการ
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อัปเดต: 6 ส.ค. @ 2: 44pm

Hotfix:
Added ammo icon for SMG1 grenade

อัปเดต: 2 ส.ค. @ 2: 39pm

New Features
  • Infection, bleed, and poison can now be individually disabled
  • Bleed now functions as an invisible countdown timer that wears off on its own
    • The timer duration is based on the amount of damage received (divided by two) and adds to the existing timer

Improvements
  • Bleed and poison are no longer dependent on Hema Inventory
    • They will now function even if the addon is not mounted
    • Any healing source will cleanse these status effects if the addon is not installed

อัปเดต: 8 ก.ค. @ 11: 40am

  • Improved ARC9 weapon icon display, using generated weapon icons (if supported by the weapon)
    • (only regenerated after highlighting the weapon via the in-game weapon selector)

อัปเดต: 5 ก.ค. @ 12: 07pm

Added battery storage to zombified players

อัปเดต: 23 เม.ย. @ 1: 01pm

Hotfix:

  • Fixed an issue where zombies continued to attack a zombified player on another circumstance
  • Refractored code for both issues

อัปเดต: 23 เม.ย. @ 5: 17am

Hotfix:
Fixed an issue where zombies continued to attack a player who had turned into a zombie while downed, when using the MWII revive system and controlling the zombie.

อัปเดต: 21 เม.ย. @ 6: 19am

  • Fixed broken player zombification caused by major updates of VJ Base and Lethal Necrotics
  • Fixed player-controlled zombification
    • Thanks to @nikitaf93 on Discord for contributing the fix
  • Fixed oddities with the MWII revive system when controlling a zombified player
  • Improved compatibility with the MWII revive system

อัปเดต: 10 ม.ค. 2024 @ 5: 55am

  • Fixed an error with "display overflowing clip as percent" option caused by weapons without clip.

อัปเดต: 4 ม.ค. 2024 @ 9: 27am

Hotfix: Fixed poison status still active when Hema Inventory is not mounted.

อัปเดต: 4 ม.ค. 2024 @ 1: 26am

Hotfix:

  • Default setting of "show debug stats" to false