Garry's Mod

Garry's Mod

Hematolysis - HUD & Infection
101 条留言
Clerkius  [作者] 9 月 1 日 上午 9:06 
There's a toggle checkbox for that in the Hematolysis settings in your Sandbox menu in-game.
𝘒𝘢𝘯𝘦𝘬𝘪 9 月 1 日 上午 6:32 
is there a way to disable the debug hud
Clerkius  [作者] 8 月 26 日 上午 10:33 
Clerkius Just now
@ Stubbs:
Darkborn's collection is supported that's why. ^^
@ qrystazzz:
In what form? We're open to working with other creators & modders if they get in contact with me & Speedy Von Gofast to collaborate or integrate functionality for other gamemodes.
this.is.qrystazzz. 8 月 26 日 上午 7:42 
add Bio-Annihilation II support, please.:deadrat:
Stubbs the zombie 8 月 2 日 下午 5:13 
cool thing too left 4 dead npcs and gmod of the undead npcs can somehow also inflict infection in the infection bar.
Fooler 7 月 25 日 上午 10:02 
Is there and easy way to add additional ammunition support?
Clerkius  [作者] 6 月 2 日 下午 7:32 
We have a Discord server for HEMA!
If you've got bug reports, or suggestions please do post them there.
https://discord.gg/AfdHZCYhRQ
Cutta 5 月 2 日 上午 9:01 
Hey. Thanks for making this mod. Really helps make my resident evil server more immersive. Great hud
Clerkius  [作者] 4 月 22 日 上午 10:15 
<3
Vauk 4 月 21 日 上午 6:26 
yipeee i contributed to this mod
AeonIII 4 月 15 日 上午 3:55 
how to put gas mask on
Goldsmith 1 月 2 日 上午 8:24 
Map in Second Image?
Callsign_Ewok 2024 年 10 月 7 日 上午 3:28 
Alright, so I installed it, uninstalled Re2 hud, but I kept RE2 inventory mod so I have that and the merchant from RE4 which is included in that RE2 inventory mod by Cuta. Wish me luck in this combination for future realism gameplay films.

Hopefully bug wise this works out perfectly. Immersive mode really does save me a lot of headache for realism film creation plus the animated ammo counter looks really cool. Very survival horror.
Callsign_Ewok 2024 年 10 月 7 日 上午 3:14 
I already love my RE2 hud and Re2 inventory mods... but I might have to give this "immersive mode" a try in the future.
♤ ♡ twxtch ♡ ♤ 2024 年 10 月 6 日 上午 2:39 
Could you make a Resident Evil 2/3 Remake HUD too eventually?
Lunatic Flames 2024 年 9 月 13 日 上午 12:19 
out of all things i'm actually surprised there hasn't been a Resident evil HUD or resident evil themed/esque HUD (or not that i know of, as i've searched and i found nothing) very good Hud, 9/10
Stubbs the zombie 2024 年 8 月 15 日 下午 10:04 
hiya there! theres a lil bug where if a l4d 1 hunter starts attacking you and your infection bar goes up. when you die and you respawn you cant move and the infection bar will keep going up
Hamburger 2024 年 7 月 29 日 下午 1:30 
wait, how are you suppost to see your health if you disable that in the hud? I understand theres the status thing, but what if you get infected? would it remove your ablilty to see your health?
Zippy 2024 年 7 月 25 日 上午 10:42 
what a great hud
Clerkius  [作者] 2024 年 7 月 4 日 下午 1:16 
You're using more than one HUD interface? My best advice for whatever the case is toggling 'Immersive HUD Mode' as demonstrated on the workshop page description.
MERCY_ALL 2024 年 7 月 4 日 上午 7:10 
Often weapons pictures in the HUD block my ammo so I can't see my ammo, could you make it so that the weapon picture isn't displayed above ammo?
Hot Wet Nobel Laureates 2024 年 6 月 16 日 上午 9:50 
Ok, thanks
Vauk 2024 年 6 月 16 日 上午 4:15 
1. uncheck the lethal necrotics and check the hema infection
2. reverse of 1
3. yeah uncheck both
Hot Wet Nobel Laureates 2024 年 5 月 30 日 下午 9:13 
I have a couple of questions. Sorry if some of these are stupid.

- If i want to use the Hematolysis infection system and not the Lethal Necrotics one, i just have to check the box shown in the description? I dont have to check a box in LN’s settings?
- If i want to use LN’s infection system, do have to do something to disable Hematolysis‘s system?
- Is it possible to use this mod and LN, but with both infection systems disabled, so i could have just the zombies?

Thanks in advance.
something weird 2024 年 5 月 3 日 上午 7:47 
at 2:05 i just wandering how you get that third person view.
Bondrewd 2024 年 4 月 30 日 下午 9:34 
Stupid question. Can you craft Xbow bolts?
I hit jellyfish with hammers 2024 年 4 月 18 日 下午 4:41 
will there ever be a version for the reboot of LN:TOTU?
Milk 2024 年 2 月 26 日 下午 7:49 
That HUD is really good. If it had a version more suitable for sandbox and had proper scaling, it would be perfect.
4Jugg 2024 年 2 月 4 日 上午 9:01 
Why, after I took the first weapon, can I not take a new weapon? Although I have many other slots
Trinity 2024 年 1 月 23 日 上午 7:56 
excited to try this out, man :kabuki:
HexStrain 2024 年 1 月 17 日 下午 1:59 
By using "cl_hema_hud_weapon" can we add our own supported guns?
Clerkius  [作者] 2024 年 1 月 13 日 下午 3:31 
@Cursed_Hawkins: TacRP isn't out of the question, but not anytime soon. Decisions for additional weapon packs unrelated to the HEMA gamemode can be added later into the year based on the demand for them in our suggestions channel on Discord.

There is a toggle feature that excludes weapons from being added to your inventory and only stores the ammo/items for unsupported weapon sets.
хештег ban all internet 2024 年 1 月 10 日 下午 9:43 
Still remember you from the UH discord. Glad you released this mod.
Cursed Hawkins 2024 年 1 月 10 日 上午 11:22 
Probably a big ask but any possibility of getting the TacRP sweps to be supported by this HUD?
Clerkius  [作者] 2024 年 1 月 10 日 上午 10:13 
UMP45 2024 年 1 月 9 日 下午 5:25 
Also, apparently the HUD doesn't have an icon for smg1 grenades? I'm using a standalone grenade launcher that uses that ammo and it totally breaks the HUD
UMP45 2024 年 1 月 8 日 下午 6:13 
I remember when you were just working on some saves in the Underhell discord. Nice to see this stuff finally released!
Clerkius  [作者] 2024 年 1 月 8 日 上午 10:47 
@french dude: We haven't tested the HORDE gamemode but the author is free to implement our add-ons with due credit.
Big John 2024 年 1 月 8 日 上午 4:36 
Does this work with the HORDE gamemode
RadioWave 2024 年 1 月 7 日 上午 4:11 
N I C E
Clerkius  [作者] 2024 年 1 月 6 日 下午 4:46 
This page is for the HUD, not the Inventory System.

If we add more than eight slots per player than the entire INV would require a rework with smaller slot panels in order to fit up to a max of 4 player inventories onscreen at once, but that's not a priority for the time being. Our content is designed for a Resident Evil Outbreak esque'd type of playstyle.
Leon 2024 年 1 月 6 日 下午 4:39 
Will you add someday a way to increase your inventory more further?
instead of being limited to 8? with the expand?
Clerkius  [作者] 2024 年 1 月 6 日 下午 4:01 
@Alrizor: Plans to support other variations of LN:R is being considered.
@coopergherna12: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2837128795
[WIREFRAME] 2024 年 1 月 6 日 下午 2:50 
What is that blood mod?
Alrizor 2024 年 1 月 6 日 上午 3:05 
Is it possible to add a support for "Lethal Necrotics: Terrors of The Unexplored: Project Cephalgia" infection system?
Clerkius  [作者] 2024 年 1 月 5 日 下午 11:33 
HEMA Discord is up! We'll be able to collect bug reports, feedback, and suggestions in greater detail there as well as opportunities for play testing upcoming content relating to the Hematolysis gamemode in the future. Thanks again for your support & feedback! https://discord.gg/BypnKT6h2S
DS-OP Marcia V. 2024 年 1 月 5 日 下午 2:59 
I would like to adress the weapons in the inventory from ARC9 that onced dropped through death or dropped normally, they will lose all their attachements, while i tested with an Arccw weapon pack it worked just fine. I would also like to mention that theres the existance of a bug that consumes slots in your inventory while the inventory slot is empty. I'm honestly enjoying this 2 mods and all up for this 2 mods to improve in the future.
sompychessrabies 2024 年 1 月 4 日 下午 5:29 
Maybe later updates should be things such as styles in the settings, like a horror aesthetic
Clerkius  [作者] 2024 年 1 月 4 日 下午 3:07 
Supported weapons are listed in the page description.
RonMatadordeBetinhas 2024 年 1 月 4 日 下午 2:32 
weapons?