Garry's Mod
Hematolysis - HUD & Infection
Показване на 1 — 10 от 12 постъпления
< 1  2 >
Обновление: 6 авг. в 14:44

Hotfix:
Added ammo icon for SMG1 grenade

Обновление: 2 авг. в 14:39

New Features
  • Infection, bleed, and poison can now be individually disabled
  • Bleed now functions as an invisible countdown timer that wears off on its own
    • The timer duration is based on the amount of damage received (divided by two) and adds to the existing timer

Improvements
  • Bleed and poison are no longer dependent on Hema Inventory
    • They will now function even if the addon is not mounted
    • Any healing source will cleanse these status effects if the addon is not installed

Обновление: 8 юли в 11:40

  • Improved ARC9 weapon icon display, using generated weapon icons (if supported by the weapon)
    • (only regenerated after highlighting the weapon via the in-game weapon selector)

Обновление: 5 юли в 12:07

Added battery storage to zombified players

Обновление: 23 апр. в 13:01

Hotfix:

  • Fixed an issue where zombies continued to attack a zombified player on another circumstance
  • Refractored code for both issues

Обновление: 23 апр. в 5:17

Hotfix:
Fixed an issue where zombies continued to attack a player who had turned into a zombie while downed, when using the MWII revive system and controlling the zombie.

Обновление: 21 апр. в 6:19

  • Fixed broken player zombification caused by major updates of VJ Base and Lethal Necrotics
  • Fixed player-controlled zombification
    • Thanks to @nikitaf93 on Discord for contributing the fix
  • Fixed oddities with the MWII revive system when controlling a zombified player
  • Improved compatibility with the MWII revive system

Обновление: 10 ян. 2024 в 5:55

  • Fixed an error with "display overflowing clip as percent" option caused by weapons without clip.

Обновление: 4 ян. 2024 в 9:27

Hotfix: Fixed poison status still active when Hema Inventory is not mounted.

Обновление: 4 ян. 2024 в 1:26

Hotfix:

  • Default setting of "show debug stats" to false