Teardown
VoxelRunner - A Teardown mod
目前顯示第 11-20 項,共 28 項
< 1  2  3 >
更新:2023 年 12 月 24 日 @ 上午 9:42
TTFH3500 發表

Updated preview image.

更新:2023 年 12 月 24 日 @ 上午 9:09
TTFH3500 發表

You can now attach multiple winches, each vehicle have it's own winch.
Multiple vehicles can be tow at the same time.

更新:2023 年 12 月 23 日 @ 下午 5:13
TTFH3500 發表

Added All Wheels Steering and Crawler mode.
Extended winch length.

更新:2023 年 12 月 23 日 @ 上午 11:33
TTFH3500 發表

Fixed bug circle was shown when winch was connected.
Fixed towed vehicle steering.

更新:2023 年 12 月 23 日 @ 上午 10:23
TTFH3500 發表

Fixed bug winched vehicle engine starting loop
Avoid running init twice in spawned script
Using PPAN code to find axles and draw them
Fixed axis central position on bikes, 3-wheel vehicles, vehicles with multiple wheels per axle, etc.
Fix bug vehicle yeeted when winch was too long

更新:2023 年 12 月 22 日 @ 下午 12:16
TTFH3500 發表

Fix bug when engine starts when towing a boat, trailer or crane top.

*Next update:*
Option to enable All Wheel Steering.
Different vehicles can use the winch at the same time.
Multiple winchs per vehicle.

更新:2023 年 12 月 22 日 @ 上午 11:27
TTFH3500 發表

Users can now attach the winch to any part of the vehicle body, expanding its functionality beyond the initial shape limitation.
Fixed an issue where a broken or disconnected winch could yeet the player's vehicle..
Addressed the functionality of All-Wheel Drive (AWD) to exclude engagement with trailer wheels.
Conducted a major cleanup and refactoring of the codebase, enhancing the mod's efficiency and performance.
Adjusted the mod name order to accommodate Steam's trimming limitations, ensuring proper visibility on the platform.

更新:2023 年 12 月 22 日 @ 上午 7:46
TTFH3500 發表

更新:2023 年 12 月 21 日 @ 下午 3:12
TTFH3500 發表

更新:2023 年 12 月 21 日 @ 上午 8:56
TTFH3500 發表