Teardown

Teardown

VoxelRunner - A Teardown mod
Visar 11–20 av 28 poster
< 1  2  3 >
Uppdatering: 24 dec, 2023 @ 9:42

Updated preview image.

Uppdatering: 24 dec, 2023 @ 9:09

You can now attach multiple winches, each vehicle have it's own winch.
Multiple vehicles can be tow at the same time.

Uppdatering: 23 dec, 2023 @ 17:13

Added All Wheels Steering and Crawler mode.
Extended winch length.

Uppdatering: 23 dec, 2023 @ 11:33

Fixed bug circle was shown when winch was connected.
Fixed towed vehicle steering.

Uppdatering: 23 dec, 2023 @ 10:23

Fixed bug winched vehicle engine starting loop
Avoid running init twice in spawned script
Using PPAN code to find axles and draw them
Fixed axis central position on bikes, 3-wheel vehicles, vehicles with multiple wheels per axle, etc.
Fix bug vehicle yeeted when winch was too long

Uppdatering: 22 dec, 2023 @ 12:16

Fix bug when engine starts when towing a boat, trailer or crane top.

*Next update:*
Option to enable All Wheel Steering.
Different vehicles can use the winch at the same time.
Multiple winchs per vehicle.

Uppdatering: 22 dec, 2023 @ 11:27

Users can now attach the winch to any part of the vehicle body, expanding its functionality beyond the initial shape limitation.
Fixed an issue where a broken or disconnected winch could yeet the player's vehicle..
Addressed the functionality of All-Wheel Drive (AWD) to exclude engagement with trailer wheels.
Conducted a major cleanup and refactoring of the codebase, enhancing the mod's efficiency and performance.
Adjusted the mod name order to accommodate Steam's trimming limitations, ensuring proper visibility on the platform.

Uppdatering: 22 dec, 2023 @ 7:46

Uppdatering: 21 dec, 2023 @ 15:12

Uppdatering: 21 dec, 2023 @ 8:56