Teardown
VoxelRunner - A Teardown mod
Mostrando 11-20 de 28 aportaciones
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Actualización: 24 DIC 2023 a las 9:42

Updated preview image.

Actualización: 24 DIC 2023 a las 9:09

You can now attach multiple winches, each vehicle have it's own winch.
Multiple vehicles can be tow at the same time.

Actualización: 23 DIC 2023 a las 17:13

Added All Wheels Steering and Crawler mode.
Extended winch length.

Actualización: 23 DIC 2023 a las 11:33

Fixed bug circle was shown when winch was connected.
Fixed towed vehicle steering.

Actualización: 23 DIC 2023 a las 10:23

Fixed bug winched vehicle engine starting loop
Avoid running init twice in spawned script
Using PPAN code to find axles and draw them
Fixed axis central position on bikes, 3-wheel vehicles, vehicles with multiple wheels per axle, etc.
Fix bug vehicle yeeted when winch was too long

Actualización: 22 DIC 2023 a las 12:16

Fix bug when engine starts when towing a boat, trailer or crane top.

*Next update:*
Option to enable All Wheel Steering.
Different vehicles can use the winch at the same time.
Multiple winchs per vehicle.

Actualización: 22 DIC 2023 a las 11:27

Users can now attach the winch to any part of the vehicle body, expanding its functionality beyond the initial shape limitation.
Fixed an issue where a broken or disconnected winch could yeet the player's vehicle..
Addressed the functionality of All-Wheel Drive (AWD) to exclude engagement with trailer wheels.
Conducted a major cleanup and refactoring of the codebase, enhancing the mod's efficiency and performance.
Adjusted the mod name order to accommodate Steam's trimming limitations, ensuring proper visibility on the platform.

Actualización: 22 DIC 2023 a las 7:46

Actualización: 21 DIC 2023 a las 15:12

Actualización: 21 DIC 2023 a las 8:56