Total War: WARHAMMER III

Total War: WARHAMMER III

Dynamic Garrisons with Full Settlement Strength
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Uppdatering: 4 apr, 2024 @ 18:30

To avoid lower tier units overriding higher tier ones, standardized chaos dwarf priority values as close to vanilla as possible

To do: standardize all modded priority values

Uppdatering: 1 apr, 2024 @ 22:23

Fixed a missing chaos dwarf garrison

Uppdatering: 31 mar, 2024 @ 11:10

Added and adjusted chaos dwarf garrisons of all available landmarks

Uppdatering: 30 mar, 2024 @ 13:15

Fixed a duplication issue of monogod port garrison. The heavily garrisoned landmarks of daemons of chaos are beyond repair due to the game's limitation

Uppdatering: 29 mar, 2024 @ 21:35

Various minor changes to high elves

Uppdatering: 27 mar, 2024 @ 21:21

Overrided instead of deleting some garrison rows to avoid duplication
Standardized dwarf
Changed a priority value

Uppdatering: 27 mar, 2024 @ 11:06

Added vampire counts missing garrisons to all available landmarks

Uppdatering: 24 mar, 2024 @ 11:38

Added missing vampire count heroes. Made minor changes to greenskins and Vcounts

Uppdatering: 20 mar, 2024 @ 16:37

Various minor changes to greenskins

Uppdatering: 18 mar, 2024 @ 10:46

Added greenskin garrisons to all missing landmarks. Adjusted greenskin resource garrisons