Total War: WARHAMMER III

Total War: WARHAMMER III

Dynamic Garrisons with Full Settlement Strength
Näytetään 121–130 / 206
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Päivitys: 4.4.2024 klo 18.30
tekijältä HospitableGhost

To avoid lower tier units overriding higher tier ones, standardized chaos dwarf priority values as close to vanilla as possible

To do: standardize all modded priority values

Päivitys: 1.4.2024 klo 22.23
tekijältä HospitableGhost

Fixed a missing chaos dwarf garrison

Päivitys: 31.3.2024 klo 11.10
tekijältä HospitableGhost

Added and adjusted chaos dwarf garrisons of all available landmarks

Päivitys: 30.3.2024 klo 13.15
tekijältä HospitableGhost

Fixed a duplication issue of monogod port garrison. The heavily garrisoned landmarks of daemons of chaos are beyond repair due to the game's limitation

Päivitys: 29.3.2024 klo 21.35
tekijältä HospitableGhost

Various minor changes to high elves

Päivitys: 27.3.2024 klo 21.21
tekijältä HospitableGhost

Overrided instead of deleting some garrison rows to avoid duplication
Standardized dwarf
Changed a priority value

Päivitys: 27.3.2024 klo 11.06
tekijältä HospitableGhost

Added vampire counts missing garrisons to all available landmarks

Päivitys: 24.3.2024 klo 11.38
tekijältä HospitableGhost

Added missing vampire count heroes. Made minor changes to greenskins and Vcounts

Päivitys: 20.3.2024 klo 16.37
tekijältä HospitableGhost

Various minor changes to greenskins

Päivitys: 18.3.2024 klo 10.46
tekijältä HospitableGhost

Added greenskin garrisons to all missing landmarks. Adjusted greenskin resource garrisons