Garry's Mod
gm_sunsetgulch
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更新:2015年9月8日 @ 12時22分

made the garages brighter, fixed some lighting problems, connected two dead end branch lines, added a bridge on the topmost loop

更新:2015年8月29日 @ 17時18分

None Provided

更新:2015年8月29日 @ 15時47分

Added Speed Limit signs, changed some sidings around, changed some signals around, improved the Rockfort Central platform.

Also changed how lava behaves (Thanks again Freezebug)

更新:2015年8月25日 @ 10時40分

None Provided

更新:2015年8月24日 @ 19時15分

Fixed some bugs

更新:2015年8月22日 @ 20時26分

Added 2 more sublevels to the map including a large city on Sublevel 3, added more trackage on sublevel 2, added a few more buildings topside, made the spawn less boring, added more crystal colors, redid a few stations, changed some basin-level trackage to become sidings instead of a loop, removed all hope of seeing 2' gauge trackage on this map thanks to VBSP's displacement limit

更新:2015年6月25日 @ 14時28分

Fixed some track bumps, added new garage area that also functions as a lead for the scrapyard wye, and hopefully made all the switch buttons nocollided.

更新:2015年6月4日 @ 14時55分

Reorganized 1st Sublevel, added passenger station to Kahuna Cavern, added scrapyard and warehouse, Added cacti and made terrain marginally less boring on surface

更新:2015年5月21日 @ 15時39分

Replaced curved ramps with smoother curved ramps, did some minor track optimization

更新:2015年5月17日 @ 12時33分

Fixed a bug with the new crossovers. Does anyone actually read this changelog? I bet I could say whatever I want in here and nobody would ever know. Potato Potato Potato.