Garry's Mod

Garry's Mod

gm_sunsetgulch
Näytetään 21–30 / 44
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Päivitys: 8.9.2015 klo 12.22

made the garages brighter, fixed some lighting problems, connected two dead end branch lines, added a bridge on the topmost loop

Päivitys: 29.8.2015 klo 17.18

None Provided

Päivitys: 29.8.2015 klo 15.47

Added Speed Limit signs, changed some sidings around, changed some signals around, improved the Rockfort Central platform.

Also changed how lava behaves (Thanks again Freezebug)

Päivitys: 25.8.2015 klo 10.40

None Provided

Päivitys: 24.8.2015 klo 19.15

Fixed some bugs

Päivitys: 22.8.2015 klo 20.26

Added 2 more sublevels to the map including a large city on Sublevel 3, added more trackage on sublevel 2, added a few more buildings topside, made the spawn less boring, added more crystal colors, redid a few stations, changed some basin-level trackage to become sidings instead of a loop, removed all hope of seeing 2' gauge trackage on this map thanks to VBSP's displacement limit

Päivitys: 25.6.2015 klo 14.28

Fixed some track bumps, added new garage area that also functions as a lead for the scrapyard wye, and hopefully made all the switch buttons nocollided.

Päivitys: 4.6.2015 klo 14.55

Reorganized 1st Sublevel, added passenger station to Kahuna Cavern, added scrapyard and warehouse, Added cacti and made terrain marginally less boring on surface

Päivitys: 21.5.2015 klo 15.39

Replaced curved ramps with smoother curved ramps, did some minor track optimization

Päivitys: 17.5.2015 klo 12.33

Fixed a bug with the new crossovers. Does anyone actually read this changelog? I bet I could say whatever I want in here and nobody would ever know. Potato Potato Potato.