RimWorld
EBSG Framework
Se afișează 41-50 din 134 intrări
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Actualizare: 6 mai @ 18:35

- Setting typo fix

Actualizare: 5 mai @ 16:50

- Pawns with an Ingestible Dependency Gene should now be fed the ingestible by someone else if they can't walk to a storage themselves

Actualizare: 22 apr. @ 16:22

- Missed some xml updates

Actualizare: 22 apr. @ 4:57

- Set up destructive changes for 1.6

Actualizare: 21 apr. @ 17:52

- Alter Xenotype on Use by Severity : A variation of Alter Xenotype on Use with the main aim of making it easier to create an item that alters the user's genes based on how many of the item have been used
- Comps that use the prerequisites node can now check for xenotype in addition to checking for genes and hediffs

Actualizare: 12 apr. @ 4:59

- Added loadAfter lts.I due to how they set up their patches

Actualizare: 11 apr. @ 18:04

- Added 10 new Mechanitor Stats related to combat stats, 5 factors and 5 offsets

Actualizare: 2 apr. @ 17:40

- Stopping the biotech stuff from creating errors when Biotech isn't there

Actualizare: 31 mart. @ 12:27

- Made the Hemogen Max Stats check if there was a value over 1 for the hemogen level pre-max setting

Actualizare: 29 mart. @ 5:28

- Made the Hemogen Max Stats stop interfering with other mods so much. It should be much less intrusive now