RimWorld
EBSG Framework
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更新: 5月6日 @ 18時35分

- Setting typo fix

更新: 5月5日 @ 16時50分

- Pawns with an Ingestible Dependency Gene should now be fed the ingestible by someone else if they can't walk to a storage themselves

更新: 4月22日 @ 16時22分

- Missed some xml updates

更新: 4月22日 @ 4時57分

- Set up destructive changes for 1.6

更新: 4月21日 @ 17時52分

- Alter Xenotype on Use by Severity : A variation of Alter Xenotype on Use with the main aim of making it easier to create an item that alters the user's genes based on how many of the item have been used
- Comps that use the prerequisites node can now check for xenotype in addition to checking for genes and hediffs

更新: 4月12日 @ 4時59分

- Added loadAfter lts.I due to how they set up their patches

更新: 4月11日 @ 18時04分

- Added 10 new Mechanitor Stats related to combat stats, 5 factors and 5 offsets

更新: 4月2日 @ 17時40分

- Stopping the biotech stuff from creating errors when Biotech isn't there

更新: 3月31日 @ 12時27分

- Made the Hemogen Max Stats check if there was a value over 1 for the hemogen level pre-max setting

更新: 3月29日 @ 5時28分

- Made the Hemogen Max Stats stop interfering with other mods so much. It should be much less intrusive now