RimWorld
EBSG Framework
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Pembaruan: 16 Agu 2024 @ 5:15am

- Terrain Conditional Stat Effecter : Allows for changing stats based on what type of terrain the pawn is standing on, from a generic in/not in water to something far more specific, like a move speed penalty in any water that isn't swamp, or a move speed boost in any type of water plus wet lands like marshy soil

Pembaruan: 12 Agu 2024 @ 5:33pm

- Terrain Based Place Worker : An independent version of the place worker from Gatherer Spot which acts the same, but uses different comp and place worker names
- Fixed a bug where Gene in Colony Mood Precept Worker would always be inactive for bloodfeeders

Pembaruan: 28 Jul 2024 @ 5:37pm

- Compatibility fix between Skill Changing Genes and the Metamorphosis gene from Cyanobot's Genes

Pembaruan: 28 Jul 2024 @ 3:15pm

- EBSG Recorder has a new node that attempts to stop certain PawnKindDefs from ever generating initial relationships. Covers both familial and non-familial relationships, and doesn't stop future relationships from being created

Pembaruan: 25 Jul 2024 @ 4:57pm

- Thoughts About Water now has related hydrophobia mental break stuff
- Increased the efficiency of some of the existing stuff

Pembaruan: 6 Jul 2024 @ 11:32am

- Bug fix for the xenotype portion of Equip Restrict. Credit to Matsay for finding what was causing the issue

Pembaruan: 26 Jun 2024 @ 7:01am

- Gatherer Spot : A spot for setting up various types of material gathering, from food to gold to pretty much any other ThingDef

Pembaruan: 26 Jun 2024 @ 6:59am

- Think Tree Stuff : Think tree stuff designed to hopefully make it a bit easier to set up abilities to be autocast

Pembaruan: 17 Jun 2024 @ 11:46am

- Setting menu fix

Pembaruan: 13 Jun 2024 @ 4:55am

- Found out the hard way that the hediff Ingestible Dependency Genes uses got a surprise update that broke stuff. This has been corrected