RimWorld

RimWorld

EBSG Framework
Ergebnisse 81–90 von 135
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Update: 16. Aug. 2024 um 11:04
von Alite

- Minor efficiency update for JobGiver_AICastAnyOfAbilityOnEnemyTarget

Update: 16. Aug. 2024 um 5:15
von Alite

- Terrain Conditional Stat Effecter : Allows for changing stats based on what type of terrain the pawn is standing on, from a generic in/not in water to something far more specific, like a move speed penalty in any water that isn't swamp, or a move speed boost in any type of water plus wet lands like marshy soil

Update: 12. Aug. 2024 um 17:33
von Alite

- Terrain Based Place Worker : An independent version of the place worker from Gatherer Spot which acts the same, but uses different comp and place worker names
- Fixed a bug where Gene in Colony Mood Precept Worker would always be inactive for bloodfeeders

Update: 28. Jul. 2024 um 17:37
von Alite

- Compatibility fix between Skill Changing Genes and the Metamorphosis gene from Cyanobot's Genes

Update: 28. Jul. 2024 um 15:15
von Alite

- EBSG Recorder has a new node that attempts to stop certain PawnKindDefs from ever generating initial relationships. Covers both familial and non-familial relationships, and doesn't stop future relationships from being created

Update: 25. Jul. 2024 um 16:57
von Alite

- Thoughts About Water now has related hydrophobia mental break stuff
- Increased the efficiency of some of the existing stuff

Update: 6. Jul. 2024 um 11:32
von Alite

- Bug fix for the xenotype portion of Equip Restrict. Credit to Matsay for finding what was causing the issue

Update: 26. Jun. 2024 um 7:01
von Alite

- Gatherer Spot : A spot for setting up various types of material gathering, from food to gold to pretty much any other ThingDef

Update: 26. Jun. 2024 um 6:59
von Alite

- Think Tree Stuff : Think tree stuff designed to hopefully make it a bit easier to set up abilities to be autocast

Update: 17. Jun. 2024 um 11:46
von Alite

- Setting menu fix