Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Malachi (LOB)
32개 중 11~20개 표시 중
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업데이트: 2023년 11월 7일 오후 11시 27분
작성자: Hustler One

if the position wheel is (0,0), the blade will default to following in its base position at full speed. (there's basically no difference for this but in case you forget to set the wheel. also looks better in replay)

업데이트: 2023년 11월 7일 오후 10시 48분
작성자: Hustler One

the distance penalty is now more generous, being one frame when at the edge of tether range, and two frames at greater distances

업데이트: 2023년 11월 7일 오후 10시 37분
작성자: Hustler One

Adjusted framedata/hitdata of every single normal so they feel more differentiated/useful. Not sure how badly this will mess stuff up or change up routes.
Fixed Recall Scythe being available in Spiral stance
adjusted visuals of scythe swing animations

업데이트: 2023년 11월 7일 오후 2시 12분
작성자: Hustler One

so turns out uppercut wasnt aerial invuln, it is now have fun.

업데이트: 2023년 11월 7일 오후 1시 24분
작성자: Hustler One

small bugfixes for reaping spiral

업데이트: 2023년 11월 7일 오후 12시 45분
작성자: Hustler One

adjusted reaping spiral
removed next state on hold from a bunch of attacks since it made interrupts weird af

업데이트: 2023년 11월 7일 오전 11시 52분
작성자: Hustler One

made reaping spiral actually useful (can be DIed hopefully)

업데이트: 2023년 11월 7일 오전 11시 09분
작성자: Hustler One

reworked Reaping Spiral into a stance, you can now throw the scythe, with it ramping up in speed with increasing spins
removed framekill (forgot to make it unselectable)
Air Options 3 -> 2
Uppercut is now aerial invulnerable on initiative
Can no longer chain scythe commands into themselves (except circular saw)
distance penalty removed in combos

업데이트: 2023년 11월 5일 오후 10시 18분
작성자: Hustler One

Letting the intrusive thoughts win and buffing hitboxes and proration on a few things.
I swear they need it

업데이트: 2023년 11월 5일 오후 9시 29분
작성자: Hustler One

Reaping Spiral damage heavily increased
fixed Mark decay code (functions just like cowboy shift now for distance, provided that the opponent is not in hitstun)