Your Only Move Is HUSTLE
Malachi (LOB)
Показване на 11 — 20 от 32 постъпления
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Обновление: 7 ноем. 2023 в 23:27

if the position wheel is (0,0), the blade will default to following in its base position at full speed. (there's basically no difference for this but in case you forget to set the wheel. also looks better in replay)

Обновление: 7 ноем. 2023 в 22:48

the distance penalty is now more generous, being one frame when at the edge of tether range, and two frames at greater distances

Обновление: 7 ноем. 2023 в 22:37

Adjusted framedata/hitdata of every single normal so they feel more differentiated/useful. Not sure how badly this will mess stuff up or change up routes.
Fixed Recall Scythe being available in Spiral stance
adjusted visuals of scythe swing animations

Обновление: 7 ноем. 2023 в 14:12

so turns out uppercut wasnt aerial invuln, it is now have fun.

Обновление: 7 ноем. 2023 в 13:24

small bugfixes for reaping spiral

Обновление: 7 ноем. 2023 в 12:45

adjusted reaping spiral
removed next state on hold from a bunch of attacks since it made interrupts weird af

Обновление: 7 ноем. 2023 в 11:52

made reaping spiral actually useful (can be DIed hopefully)

Обновление: 7 ноем. 2023 в 11:09

reworked Reaping Spiral into a stance, you can now throw the scythe, with it ramping up in speed with increasing spins
removed framekill (forgot to make it unselectable)
Air Options 3 -> 2
Uppercut is now aerial invulnerable on initiative
Can no longer chain scythe commands into themselves (except circular saw)
distance penalty removed in combos

Обновление: 5 ноем. 2023 в 22:18

Letting the intrusive thoughts win and buffing hitboxes and proration on a few things.
I swear they need it

Обновление: 5 ноем. 2023 в 21:29

Reaping Spiral damage heavily increased
fixed Mark decay code (functions just like cowboy shift now for distance, provided that the opponent is not in hitstun)