Total War: ATTILA

Total War: ATTILA

Realistic Ranged/Missile Unit Overhaul For 1212
Se afișează 131-140 din 176 intrări
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Actualizare: 12 dec. 2023 @ 6:28

Added split balls to classical siege equipment,Split Ball||Causing low damage to buildings, but causing extensive AOE damage to living units. These values are further modified by the unit itself.

Actualizare: 9 dec. 2023 @ 1:32

Actualizare: 8 dec. 2023 @ 23:51

Actualizare: 8 dec. 2023 @ 0:33

Actualizare: 7 dec. 2023 @ 23:41

Actualizare: 7 dec. 2023 @ 6:25

大大增强了箭矢的可见性,优化了箭矢的模型贴图,对游戏卡顿或许有点帮助,但是阿提拉本身优化极差,卡顿也是我没办法的事情。

Actualizare: 7 dec. 2023 @ 4:32

Actualizare: 6 dec. 2023 @ 1:36

Actualizare: 5 dec. 2023 @ 6:02

调整了所有弩的动作,取消了除轻弩和手弩外其他弩的移动射击动作,让他们看起来不会那么怪,同时也强制了绞盘弩必须上绞盘后才能射击,也算是对它过于强势的一种平衡。

新增了几种箭矢,并将他们全部匹配到动作以及兵模上了。

箭矢LOD优化,现在拉远箭矢会变大,它们更明显了

Actualizare: 3 dec. 2023 @ 23:45