Total War: WARHAMMER III

Total War: WARHAMMER III

Alshua's Cultists SFO
12 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 20 Eyl @ 5:53
Güncelleyen: GabeSky

Güncelleme: 27 Ağu 2024 @ 4:10
Güncelleyen: GabeSky

Disabled a couple new traits added by the main mod.

Güncelleme: 1 Tem 2024 @ 14:42
Güncelleyen: GabeSky

Added in SFO traits. Increased skaven_discoverability_characters to 25 for heroes.

Güncelleme: 29 Haz 2024 @ 11:56
Güncelleyen: GabeSky

Güncelleme: 8 Haz 2024 @ 13:07
Güncelleyen: GabeSky

Updated for future SFO update
Adjusted some values in special abilities and removed the unneeded recharge table.

Güncelleme: 13 Şub 2024 @ 9:14
Güncelleyen: GabeSky

Major rebalance.
Mod is no longer just a fix to the orginal mod.

Güncelleme: 2 Kas 2023 @ 7:16
Güncelleyen: GabeSky

Adjusted new cultist missile skills. Should now match each monogod's missile resist skills in tier and function.

Example

Cultist of War (Normal Khrone Cultist)
Thick Skin I 5% missile resist +5 armour
Thick Skin II 10% missile resist +10 armour

Cultist of Brass (New Khrone Cultist) (Old Missile Skills)
Irregular Militant I 10% missile resist

Cultist of Brass (New Khrone Cultist) (New Missile Skills)
Irregular Militant I 10% missile resist
Irregular Militant II 10% Missile resist +10 armour

Güncelleme: 27 Eki 2023 @ 8:46
Güncelleyen: GabeSky

All skill trees appear to be fixed.

Tested and loaded and recruited various cultist. Took at quick glance at the skill trees in game and everything appears to be in order.

Monogods
Skarbrand
N'Kari
Kairos
Ku'gath

Warriors of Chaos
Archaon
Be'lakor
Kholek
Sigvald
Azazel
Vilich
Valkia
Festus

Daemons
Danial

Güncelleme: 26 Eki 2023 @ 20:53
Güncelleyen: GabeSky

Almost all cultist now have the correct skill tree. I loaded into various campaigns and tested all factions. The only ones left that need a minor fix is the Cult Oracle, Cult Acolyte, and the Bubonic cultist for only Daniel (The daemons of chaos).

Güncelleme: 26 Eki 2023 @ 17:23
Güncelleyen: GabeSky

Fixed a lot of skill tables.