Total War: WARHAMMER III

Total War: WARHAMMER III

Alshua's Cultists SFO
1-10 van 12 items weergegeven
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Update: 20 sep om 5:53
door GabeSky

Update: 27 aug 2024 om 4:10
door GabeSky

Disabled a couple new traits added by the main mod.

Update: 1 jul 2024 om 14:42
door GabeSky

Added in SFO traits. Increased skaven_discoverability_characters to 25 for heroes.

Update: 29 jun 2024 om 11:56
door GabeSky

Update: 8 jun 2024 om 13:07
door GabeSky

Updated for future SFO update
Adjusted some values in special abilities and removed the unneeded recharge table.

Update: 13 feb 2024 om 9:14
door GabeSky

Major rebalance.
Mod is no longer just a fix to the orginal mod.

Update: 2 nov 2023 om 7:16
door GabeSky

Adjusted new cultist missile skills. Should now match each monogod's missile resist skills in tier and function.

Example

Cultist of War (Normal Khrone Cultist)
Thick Skin I 5% missile resist +5 armour
Thick Skin II 10% missile resist +10 armour

Cultist of Brass (New Khrone Cultist) (Old Missile Skills)
Irregular Militant I 10% missile resist

Cultist of Brass (New Khrone Cultist) (New Missile Skills)
Irregular Militant I 10% missile resist
Irregular Militant II 10% Missile resist +10 armour

Update: 27 okt 2023 om 8:46
door GabeSky

All skill trees appear to be fixed.

Tested and loaded and recruited various cultist. Took at quick glance at the skill trees in game and everything appears to be in order.

Monogods
Skarbrand
N'Kari
Kairos
Ku'gath

Warriors of Chaos
Archaon
Be'lakor
Kholek
Sigvald
Azazel
Vilich
Valkia
Festus

Daemons
Danial

Update: 26 okt 2023 om 20:53
door GabeSky

Almost all cultist now have the correct skill tree. I loaded into various campaigns and tested all factions. The only ones left that need a minor fix is the Cult Oracle, Cult Acolyte, and the Bubonic cultist for only Daniel (The daemons of chaos).

Update: 26 okt 2023 om 17:23
door GabeSky

Fixed a lot of skill tables.