Garry's Mod

Garry's Mod

Campaign Entities
Ergebnisse 1–10 von 47
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Update: 19. Nov. um 19:30

fix

Update: 19. Aug. um 16:21

Fix stupid

Update: 9. Mrz. um 12:55

SetPreventTransmitReason stupid fix

Update: 23. Feb. um 18:12

Fix apc goalid not working

Update: 19. Feb. um 19:01

no table.count
+ SetPreventTransmitReason drop-in replacement

Update: 18. Feb. um 15:49

Prevent transmit library improvements

Update: 8. Jan. um 12:07

Fix stupid in the note
Perimeter walls easier to snap

Update: 27. Dez. 2024 um 13:01

Fix perimeter wall

Update: 26. Dez. 2024 um 18:11

Err stomp

Update: 26. Dez. 2024 um 15:21

Medium update!
Block ulx log spam, preventing one of the dreaded "Client 0 overflowed reliable buffer" crashes

Minor combat node optimisations

New entity, readable NOTE

Fix perimiter wall wire inputs not saving

Huge polish for the dynamic respawn manager, properly handles stuck players now

Remove fastzombie model override, anims are merged in the basegame now