Counter-Strike 2

Counter-Strike 2

de_workload (WIP)
Mostrando 1-10 de 11 aportaciones
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Actualización: 29 AGO 2014 a las 10:18 a. m.

Actualización: 28 AGO 2014 a las 12:54 p. m.

Fixed the lighting (you dumb shit)
Made a slidey door at T-spawn (do not remove or touch, it DOES make sense)
New wall and floor textures!
Fixed some other glitches that you probably didn't even know where there
Added some shelves

Actualización: 27 AGO 2014 a las 3:55 p. m.

Actualización: 27 AGO 2014 a las 3:45 p. m.

Actualización: 27 AGO 2014 a las 7:32 a. m.

Gay shit.

Actualización: 26 AGO 2014 a las 12:46 p. m.

I don't know why the picture didn't update, but I optimised the map a bunch, changed some props, added a new sniper spot available to CT's to pick T ramp or challange cat.

Actualización: 25 AGO 2014 a las 2:19 p. m.

Lighting, roofs, remanagement of "snipers' hall", new skybox, new lighting, remanagement of "alleyway", fixed door issue, truck and fence in CT, A site layout changed slightly, solidified stairs, added rebar to pit; barrels, wood, helium, jack; window at back halls.

That's all!

Actualización: 24 AGO 2014 a las 9:12 a. m.

New name, revamping in general, new pathways.

Actualización: 22 AGO 2014 a las 1:12 p. m.

.nav upload for bots.

Actualización: 22 AGO 2014 a las 11:41 a. m.

Retexturing, layout changed