Counter-Strike 2

Counter-Strike 2

de_workload (WIP)
Showing 1-10 of 11 entries
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Update: Aug 29, 2014 @ 10:18am

Update: Aug 28, 2014 @ 12:54pm

Fixed the lighting (you dumb shit)
Made a slidey door at T-spawn (do not remove or touch, it DOES make sense)
New wall and floor textures!
Fixed some other glitches that you probably didn't even know where there
Added some shelves

Update: Aug 27, 2014 @ 3:55pm

Update: Aug 27, 2014 @ 3:45pm

Update: Aug 27, 2014 @ 7:32am

Gay shit.

Update: Aug 26, 2014 @ 12:46pm

I don't know why the picture didn't update, but I optimised the map a bunch, changed some props, added a new sniper spot available to CT's to pick T ramp or challange cat.

Update: Aug 25, 2014 @ 2:19pm

Lighting, roofs, remanagement of "snipers' hall", new skybox, new lighting, remanagement of "alleyway", fixed door issue, truck and fence in CT, A site layout changed slightly, solidified stairs, added rebar to pit; barrels, wood, helium, jack; window at back halls.

That's all!

Update: Aug 24, 2014 @ 9:12am

New name, revamping in general, new pathways.

Update: Aug 22, 2014 @ 1:12pm

.nav upload for bots.

Update: Aug 22, 2014 @ 11:41am

Retexturing, layout changed