Counter-Strike 2
de_workload (WIP)
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Обновление: 29 авг. 2014 в 10:18

Обновление: 28 авг. 2014 в 12:54

Fixed the lighting (you dumb shit)
Made a slidey door at T-spawn (do not remove or touch, it DOES make sense)
New wall and floor textures!
Fixed some other glitches that you probably didn't even know where there
Added some shelves

Обновление: 27 авг. 2014 в 15:55

Обновление: 27 авг. 2014 в 15:45

Обновление: 27 авг. 2014 в 7:32

Gay shit.

Обновление: 26 авг. 2014 в 12:46

I don't know why the picture didn't update, but I optimised the map a bunch, changed some props, added a new sniper spot available to CT's to pick T ramp or challange cat.

Обновление: 25 авг. 2014 в 14:19

Lighting, roofs, remanagement of "snipers' hall", new skybox, new lighting, remanagement of "alleyway", fixed door issue, truck and fence in CT, A site layout changed slightly, solidified stairs, added rebar to pit; barrels, wood, helium, jack; window at back halls.

That's all!

Обновление: 24 авг. 2014 в 9:12

New name, revamping in general, new pathways.

Обновление: 22 авг. 2014 в 13:12

.nav upload for bots.

Обновление: 22 авг. 2014 в 11:41

Retexturing, layout changed