ENDLESS™ Legend

ENDLESS™ Legend

Major Faction Unit Rebalance
Visar 11–18 av 18 poster
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Uppdatering: 12 okt, 2023 @ 2:37

Forgotten:
Heroes now also have +1 Map Movement, the same as all other Forgotten units.

Uppdatering: 30 sep, 2023 @ 2:09

Eneqa Wings:
Health +10
Too frail for the most expensive unit in the game.

Uppdatering: 27 sep, 2023 @ 3:43

Myst
-2 Def

Light touch so you can hit them.

Fanatic:
+2 Def

Still felt a tad underwhelming, even with their quest trinket.

Uppdatering: 26 sep, 2023 @ 1:48

Uppdatering: 26 sep, 2023 @ 1:33

Uppdatering: 25 sep, 2023 @ 11:01

Uppdatering: 25 sep, 2023 @ 10:54

First patch. Tested Mykara, as they, as a faction, got the most changes.

Ipotane:
+2 Map Movement
Fits them quite well. For Mykara specifically, map movement is not such an important buff, but it helps out their early game, which is where they need a bit of help.

Gorgon:
+4 Health
+2 Def
+2 Atk
+2 Dmg
Undershot the buffs for the Gorgon. It's tricky to give them a role next to lice and they were really quite weak.

Shambler:
Cost increased from 80 to 110
+10 Health
+4 Attack
+2 Init
new Capacity: Regeneration 2
Rework here. Giving Mykara an expensive unit should help them out quite a bit. No other faction has zero 100+ base cost unit except Morgawr cause duh.
Shamblers should now be exceptional tanks, comparable to Harmonites. They dont hit quite as hard as them, but have serviceable initiative and Regeneration 2 to shrug off damage.


Roving Clans

Dervish:
+2 Atk
+2 Health

Nerfing their attack was bad, so revert on that. A bit more health should make them feel appropriately sturdy for their role.

Uppdatering: 22 sep, 2023 @ 9:43