Space Engineers

Space Engineers

Structural Reinforcement
正在显示第 1 - 10 项,共 18 项条目
< 1  2 >
更新于:7 月 30 日 上午 6:06
作者:BDCarrillo

更新于:2024 年 7 月 21 日 下午 2:56
作者:BDCarrillo

更新于:2024 年 6 月 11 日 下午 8:35
作者:BDCarrillo

AIEnabled deconfliction for connecting bots and spamming attempted settings transmissions

更新于:2024 年 2 月 16 日 下午 8:22
作者:BDCarrillo

Touched up new config cases- if SR had to write a new config, for that first time the world was loading nothing newly placed would get boosted. A restart would have fixed it as well.

更新于:2024 年 2 月 13 日 下午 7:43
作者:BDCarrillo

Reworked human player filtering to only those with a steam ID >0. If you didn't see reinforcement in the past week, rest assured on the server (where damage is calc'd) it was boosted like before.

更新于:2024 年 2 月 1 日 下午 4:13
作者:BDCarrillo

Filtered out NPC/Bot players from being "sent" the server config packet.

更新于:2024 年 1 月 30 日 下午 8:46
作者:BDCarrillo

Added server-side config file to list subtypeIDs for blocks that count as reinforcement. Check the discussions for the list of beam blocks. Added native support for CDR Auroras blast door pack.

更新于:2024 年 1 月 4 日 下午 7:36
作者:BDCarrillo

Added rebind and xray disable chat commands

更新于:2023 年 12 月 14 日 上午 11:22
作者:BDCarrillo

-Fixed xray, no longer works on enemy grids

更新于:2023 年 12 月 13 日 下午 12:41
作者:BDCarrillo

-Fixed NRE when admin cutting/deleting grid