Garry's Mod

Garry's Mod

[LVS] - Cars
Visar 71–80 av 280 poster
< 1 ... 6  7  8  9  10 ... 28 >
Uppdatering: 15 aug, 2024 @ 16:23

v1358

  • fixed duplicate bullet impact effect

Uppdatering: 12 aug, 2024 @ 3:35

v1357

  • fixed dupe support for good

Uppdatering: 12 aug, 2024 @ 1:33

v1356

  • prepared duplicator/make persistant fix in case Gmod Pull Request #2100[github.com] gets added
  • mines no longer invulnerable to DMG_DIRECT

Uppdatering: 5 aug, 2024 @ 4:18

v1355

fixes / changes
  • fixed lvs_tracer_yellow_small being included in the tank pack, even tho it is required here aswell
  • moved weapon_simmines to sandbox only, as it requires sandbox checklimit features
  • removed mine models and moved them to base

Uppdatering: 31 jul, 2024 @ 5:25

v1354

fixes / changes
  • Fixed base tools causing "AddCSLuaFile: Couldn't find 'weapons/gmod_tool/shared.lua'" for non sandbox derived gamemodes

Uppdatering: 30 jul, 2024 @ 5:04

v1353

fixes / changes
  • removed inconsistency in rendering for cars vs tanks. I dont remember why it was added in the first place so it has to go.

Uppdatering: 28 jul, 2024 @ 1:50

v1352

fixes / changes
  • fixed a sound bug

Uppdatering: 27 jul, 2024 @ 11:04

v1351

fixes / changes
  • fixed no sparky sparky on gib because lvsReady was returning false

Uppdatering: 25 jul, 2024 @ 14:12

v1350

fixes / changes
  • increased engine + fuel tank health of spähwagen, halftrack and sdkfz

Uppdatering: 25 jul, 2024 @ 13:46

v1349

fixes / changes
  • added engine damage mechanics