Garry's Mod
[LVS] - Cars
Se afișează 71-80 din 280 intrări
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Actualizare: 15 aug. 2024 @ 16:23

v1358

  • fixed duplicate bullet impact effect

Actualizare: 12 aug. 2024 @ 3:35

v1357

  • fixed dupe support for good

Actualizare: 12 aug. 2024 @ 1:33

v1356

  • prepared duplicator/make persistant fix in case Gmod Pull Request #2100[github.com] gets added
  • mines no longer invulnerable to DMG_DIRECT

Actualizare: 5 aug. 2024 @ 4:18

v1355

fixes / changes
  • fixed lvs_tracer_yellow_small being included in the tank pack, even tho it is required here aswell
  • moved weapon_simmines to sandbox only, as it requires sandbox checklimit features
  • removed mine models and moved them to base

Actualizare: 31 iul. 2024 @ 5:25

v1354

fixes / changes
  • Fixed base tools causing "AddCSLuaFile: Couldn't find 'weapons/gmod_tool/shared.lua'" for non sandbox derived gamemodes

Actualizare: 30 iul. 2024 @ 5:04

v1353

fixes / changes
  • removed inconsistency in rendering for cars vs tanks. I dont remember why it was added in the first place so it has to go.

Actualizare: 28 iul. 2024 @ 1:50

v1352

fixes / changes
  • fixed a sound bug

Actualizare: 27 iul. 2024 @ 11:04

v1351

fixes / changes
  • fixed no sparky sparky on gib because lvsReady was returning false

Actualizare: 25 iul. 2024 @ 14:12

v1350

fixes / changes
  • increased engine + fuel tank health of spähwagen, halftrack and sdkfz

Actualizare: 25 iul. 2024 @ 13:46

v1349

fixes / changes
  • added engine damage mechanics