Garry's Mod

Garry's Mod

[LVS] - Cars
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Uppdatering: 14 sep @ 13:56

Uppdatering: 14 sep @ 10:32

Uppdatering: 14 sep @ 8:19

v1408

fixes / changes
  • moved car base to framework
  • added sherman zippo as flamethrower testmule vehicle

Uppdatering: 25 apr @ 14:23

v1407

Uppdatering: 13 jan @ 2:47

v1405

  • ai tanks no longer chase air vehicles
  • ai now have some basic water avoiding

Uppdatering: 10 jan @ 3:28

v1404

  • added DSArmorIgnoreForce to wheels

Uppdatering: 6 jan @ 7:22

Uppdatering: 6 jan @ 7:00

v1403

  • wheels no longer block line of sight for npcs

Uppdatering: 5 jan @ 4:22

v1402

  • fixed missiles/entity-projectiles passing through turret collision hull

Uppdatering: 4 jan @ 15:11

v1401

  • fixed view model lua error in mines/spikestrip swep
  • fixed some effects not having magnitude set resulting in random size effects