Garry's Mod

Garry's Mod

[LVS] - Cars
Ergebnisse 1–10 von 280
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Update: 14. Sep. um 13:56

Update: 14. Sep. um 10:32

Update: 14. Sep. um 8:19

v1408

fixes / changes
  • moved car base to framework
  • added sherman zippo as flamethrower testmule vehicle

Update: 25. Apr. um 14:23

v1407

Update: 13. Jan. um 2:47

v1405

  • ai tanks no longer chase air vehicles
  • ai now have some basic water avoiding

Update: 10. Jan. um 3:28

v1404

  • added DSArmorIgnoreForce to wheels

Update: 6. Jan. um 7:22

Update: 6. Jan. um 7:00

v1403

  • wheels no longer block line of sight for npcs

Update: 5. Jan. um 4:22

v1402

  • fixed missiles/entity-projectiles passing through turret collision hull

Update: 4. Jan. um 15:11

v1401

  • fixed view model lua error in mines/spikestrip swep
  • fixed some effects not having magnitude set resulting in random size effects