Jupiter Hell
Completionist Trial
Se afișează 1-10 din 21 intrări
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Actualizare: 21 apr. @ 12:52

Allow 99.99% kills for Diamond and Platinum as the game can decide you didn't kill something even if levels are all cleared due to interactions with other mods.

Actualizare: 18 apr. @ 6:59

Shorten filepaths.

Actualizare: 15 apr. @ 4:38

Completionist no longer awards Anomaly badges. Make Gold, Platinum and Diamond badges harder to achieve. Changed trial description so badge text fits. Completionist Shattered Abyss has a knife and a crowbar dropped at the start in case the player is not prepared with a melee weapon.

Actualizare: 14 apr. @ 14:36

Guard against possible crashes.

Actualizare: 14 apr. @ 5:52

Guarded against crashes which can occur from rift poison gas trying to replace irreplaceable flames on Desolation levels or similar issues.

Actualizare: 13 apr. @ 12:18

Fixed issue where files being in subdirectories meant the game wouldn't load with the mod installed.

Actualizare: 13 apr. @ 4:36

Callisto has been changed to maintain a better difficulty curve. The special level effects Rift poison, Valhalla Shutdown/Hack and Mimir Shutdown now only apply to the main branch - so no longer will an early rift apply poison clouds to the other branches and special levels. This also brings in some previews of the 1.9 reward improvement to Valhalla. Completionist now has it's own badges! Also completed a completionist run will now award medals and ribbons as per any other trial. There are also a couple of small changes to reduce the chance of crashes resulting from the special states the player character can achieve with all the possible buffs.

Actualizare: 11 mart. 2024 @ 11:12

Updated for 1.8. Added Abatoir

Actualizare: 29 dec. 2023 @ 3:20

Two bug fixes.

Precipice of Defeat clears correctly if the summoner is not killed last now.
Exalted traits aren't incorrectly applied to enemies in Beyond and Dante on difficulties which aren't Inferno

Actualizare: 5 nov. 2023 @ 5:29

Fixed quest (email messages about affects/items on later levels) generation issues, that resulted in less quests and less variety of quests than a standard game