Jupiter Hell

Jupiter Hell

Completionist Trial
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Mis à jour le : 21 avr. à 12h52

Allow 99.99% kills for Diamond and Platinum as the game can decide you didn't kill something even if levels are all cleared due to interactions with other mods.

Mis à jour le : 18 avr. à 6h59

Shorten filepaths.

Mis à jour le : 15 avr. à 4h38

Completionist no longer awards Anomaly badges. Make Gold, Platinum and Diamond badges harder to achieve. Changed trial description so badge text fits. Completionist Shattered Abyss has a knife and a crowbar dropped at the start in case the player is not prepared with a melee weapon.

Mis à jour le : 14 avr. à 14h36

Guard against possible crashes.

Mis à jour le : 14 avr. à 5h52

Guarded against crashes which can occur from rift poison gas trying to replace irreplaceable flames on Desolation levels or similar issues.

Mis à jour le : 13 avr. à 12h18

Fixed issue where files being in subdirectories meant the game wouldn't load with the mod installed.

Mis à jour le : 13 avr. à 4h36

Callisto has been changed to maintain a better difficulty curve. The special level effects Rift poison, Valhalla Shutdown/Hack and Mimir Shutdown now only apply to the main branch - so no longer will an early rift apply poison clouds to the other branches and special levels. This also brings in some previews of the 1.9 reward improvement to Valhalla. Completionist now has it's own badges! Also completed a completionist run will now award medals and ribbons as per any other trial. There are also a couple of small changes to reduce the chance of crashes resulting from the special states the player character can achieve with all the possible buffs.

Mis à jour le : 11 mars 2024 à 11h12

Updated for 1.8. Added Abatoir

Mis à jour le : 29 déc. 2023 à 3h20

Two bug fixes.

Precipice of Defeat clears correctly if the summoner is not killed last now.
Exalted traits aren't incorrectly applied to enemies in Beyond and Dante on difficulties which aren't Inferno

Mis à jour le : 5 nov. 2023 à 5h29

Fixed quest (email messages about affects/items on later levels) generation issues, that resulted in less quests and less variety of quests than a standard game