VPet
功能增加與強化
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更新:2024 年 1 月 23 日 @ 上午 9:04

更新:2024 年 1 月 23 日 @ 上午 8:43

Two new text documents have been added:
One is the Russian language interaction (which requires manually replacing the old documentation and restarting the mod to work), and the other explains how to customize the language and event content.

更新:2024 年 1 月 23 日 @ 上午 8:41

更新:2023 年 11 月 10 日 @ 上午 3:46

更新:2023 年 10 月 27 日 @ 上午 1:12

New:
Learn --> Dance
Now you can see little loli dancing without music

更新:2023 年 10 月 26 日 @ 上午 5:48

The following content is from Microsoft Translation

Updated - Perfect fit version 1.09
(2023/10/26)
MOD Changes:
(Test level--- character level 1034)
1. Decreased interaction income (work - 100lv dreaming, normal income 6, MOD income 9)
2. Add 2 new high-level dreaming (work - 500lv dreaming, normal 6, MOD income 33)
3.The higher the income, the higher the need for water, make sure your pet doesn't die of thirst



Briefly about the calculation change:
Get get legacy calculations:
var get = (work. MoneyBase + work. MoneyLevel * 10) * (work. MoneyLevel + 1) * (1 + work. FinishBonus / 2);
Now the game developer has selected 10 levels and calculated the average of these 10 levels to determine whether it is a supermodel
new int[] { 1, 5, 10, 20, 30, 40, 50, 75, 100, 200 };
{get += (work. MoneyBase + Math.Sqrt(lv) * work. MoneyLevel) * (1 + work. FinishBonus / 2); }
get /= WorkCalLevel.Length;
if (work. Type != Work.WorkType.Work){
get /= 12; Experience point conversion
}
var rel = get / spend;

For the obtained value, the new calculation method is reduced by half:
old calculation formulas;
if (Math.Abs(get) > (work. LevelLimit + 4) * 6) // LevelAcquisition Rate Limit;
New calculation formula;
if (Math.Abs(get) > (work. LevelLimit + 4) * 3) // LevelAcquisition Rate Limit;

更新:2023 年 9 月 17 日 @ 下午 11:09

修復:超模問題
改動;
1.做夢分為三個檔(開發者將收入與最低等級挂鉤,所已只能分檔)
2.更新了Excel超模計算公式

更新:2023 年 9 月 17 日 @ 下午 11:08

更新:2023 年 9 月 13 日 @ 上午 7:02

!!!High income is temporarily invalidated!!!

更新:2023 年 9 月 12 日 @ 上午 2:40