Halo: The Master Chief Collection

Halo: The Master Chief Collection

Kat's Halo 3 Campaign
Viser 1-10 af 26 forekomster
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Opdatering: 17. sep. kl. 14:59

-Update for latest MCC Version

Opdatering: 28. feb. kl. 20:48

-Fixed Json Files Referencing Scenario
-Troop Hog now has actual lights on the troop bay

Opdatering: 28. feb. kl. 19:02

-MCC Version Updated
-Entire Campaign rebuild.... (I changed the scenario path)
-Marine Sergeant heads should be less...pale
-Fixed Female Marine on Crow's Nest being incorrect variant
-Crow's Nest cinematic script edited... maybe Truths "You are, all of you, vermin" line will play properly/more often
-Pistol SFX moved to it's own fmod bank
-Made medic marines appear on The Storm in the cortana office
-Fixed turret hud bars to be full
-Adjusted flyable pelican fx and seat animations
-On The Covenant, Pelicans that drops off the Mongoose and the weapon pods are both invincible
-Grunt Majors have a 10% chance to overcharge plasma pistol
-Grunt Ultras have a 15% chance to overcharge plasma pistol
-Banshee fuel rods should no longer instant 180
-Emergency Power Marine on Tsavo Highway should no longer get stuck - this may result in them falling off the bridge now though
-Elites on Floodgate should have a bit more survivability now (sleep 30 added to individual elite drop pod scripts after exiting to allow them to be unable to die for a short bit)
-AI do 90% damage against each other
-friendly AI can now damage scarabs
-increased Scarab health
-fixed flood combat forms collision
-added physics to marine rucksack and comm pack
-shotgun damage changed from bullet_fast to bullet_slow
-fixed hunter collision
-attempted to fix marine walking across tsavo highway bridge
-attempted to fix marines following you on floodgate
-fixed weapon offset for automag
-attempted fix for weapon carry over from Crow's Nest to Tsavo Highway
-attempted fix for weapon carry over from Tsavo Highway to The Storm
-attempted fix for weapon carry over from The Storm to Floodgate
-reinforcements on The Covenant on the beach changed to ODSTs
-cut_melee damage type damage increased from 72 to 80
-cut_melee damage type general_damage changed to cutting
-Tag optimizations for the shared resources

Opdatering: 6. juli 2024 kl. 13:08

-The plasma turret on the AA Wraith on The Covenant will now be used by Allies
-Chaingun Warthog and Gauss Warthog now use their ODST appearances
-Magnum damage increased from 15 to 20

Opdatering: 23. maj 2024 kl. 18:23

-Fixed the Spartan Laser not having 2 zooms on The Covenant
-Hopefully co-op is fixed for Floodgate and The Covenant

Opdatering: 18. maj 2024 kl. 20:17

-Brute Jetpack Ranks from ODST added
-Battle Rifle now does +1 damage per shot for a total of +3 additional damage
-NMPD now make an appearance on Voi
-NMPD Pelican now appears on Voi and Floodgate
-Elites have a new color change map
-Elite Banshees now join you on The Covenant during the aerial battle
-Elite Wraith now joins you on The Ark (replaces one of the Scorpions)
-Elites in Wraiths now fire much faster than they did originally
-Elites now use a Halo 2 sword swing animation
-The glitchy Brutes on the Barracks section on Crow's Nest were moved to spawn below
-Fixed Jackal shield emitter disappearing when their shields were down
-Spartan Laser now features two zooms
-Sniper Rifle Ammo reduced to a total of 32 rounds (4 in mag, 28 reserve)
-Brute Spiker now has slightly more damage

Opdatering: 16. mar. 2024 kl. 18:12

-Lowered Ultra Grunts Health and Shields
-Fixed Glowing Scorpion (happened when using default skin on Scorpion)

Opdatering: 3. mar. 2024 kl. 16:20

-Adjusted Arbiter on the final mission to have a fuel rod cannon
-Fixed Arbiter using flamethrower on Cortana
-Grunts that don't have shields should no longer have a weird shield flare

Opdatering: 2. mar. 2024 kl. 14:58

-Hocus should now engage the Phantoms in the first mission
-Ally Scorpions are much more aggressive in firing at enemies
-ODSTs can now properly use Bruteshots while riding on the passenger seats of the Prowler
-Sentinel that likes to be in your face on The Ark is now a captain
-ODSTs should no longer be twitchy
-Reduced tracking of AA Wraiths though not sure if it is still too much
-Chingun on the Flyable Pelican is no longer destructible

Pretty sure there's things I'm missing

Opdatering: 24. feb. 2024 kl. 18:50

-Added ODST specialists to The Covenant
-Added Elite variants to The Covenant
-Modified Elites during the Cortana Message (Floodgate) cinematic
-Hopefully fixed the ODSTs and Automag being stolen by the game during the aerial part of The Covenant