Jagged Alliance 3
Overhaul - Tactical Enemy [!!!Obsoleted!!!]
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Ενημέρωση: 31 Αυγ 2023 στις 8:14

V1.5 (Quick Fix)

Fix a bug that Legion Brute sometime uses unarmed attack.

Ενημέρωση: 30 Αυγ 2023 στις 9:22

V1.5 Released

During scout phase, the enemy will move faster.
The enemy team is more likely to attack together.

Ενημέρωση: 25 Αυγ 2023 στις 9:38

V1.3 (Quick Fix)

Fix a bug that last AI can take buckshot without shotgun.
Fix a bug that Goon-Elite won't dual holding.

Ενημέρωση: 22 Αυγ 2023 στις 13:47

V1.3 (Quick Fix)

Fix multi-load bug.

Ενημέρωση: 22 Αυγ 2023 στις 12:37

V1.3 (Game Update)

Rewrite some codes to fit the update.
Last standing AI will charge towards player.
Fix a small bug of LoofDef.

Ενημέρωση: 21 Αυγ 2023 στις 20:45

V1.3 Released

Make the AI (especially sniper) less likely to hide in the very back.
Add a new policy "formation", will make some AI tend to stay together.

Ενημέρωση: 20 Αυγ 2023 στις 23:09

V1.2 (Rename)

It is not "better", just different.

Ενημέρωση: 19 Αυγ 2023 στις 2:36

V1.2 (Fix)

Fix max attack of RPG.
Fix mismatch between perks and archetypes.
Enemy may have different scout behavior based on the role.

Ενημέρωση: 18 Αυγ 2023 στις 12:32

V1.2 Released
(This version should be stable for a while.)

AI and equipment changes also apply to militia.
Change the scout behavior that AI will approach with more caution.
Reconstruct archetype-related codes.

Ενημέρωση: 17 Αυγ 2023 στις 19:27

V1.1 (AI Update)

Enemy AI will hide and ambush player if possible.
Enemy AI will dodge mortar fire correctly.
Enemy AI will fire less 40mm and RPG.
Balance the weight of actions.
Small change on enemy equipment templates.