Barotrauma

Barotrauma

Retalented
目前顯示第 111-120 項,共 206 項
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更新:2024 年 3 月 25 日 @ 上午 11:08
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=Coilgun Piercing ammo: reverted pierce and penetration changes, damage stays buffed
=427th episode of: Fixing White phosphorus grenades, only trigger on creatures, instantly as well, removed white phopshorus emitter from spawning upon explosion
=Depleted fuel ammo rebalance (finally reached point of too powerful.)
=Made fauna occupied stations 100x rarer (I hate'm)
=Made 3/4 and 4/4 difficulty (which is skulls) abandoned outpost missions be able to spawn earlier (you should expect casualties)
=Added buffs to outpost NPCs
=Overwritten ammo boxes can be combined

更新:2024 年 3 月 23 日 @ 下午 1:53
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=Hotfix for Security passive

更新:2024 年 3 月 23 日 @ 下午 1:02
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=Gave every job (expect for engineer) passive talents to grab.
=Small other fixes I forgot to note.

更新:2024 年 3 月 23 日 @ 上午 8:57
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=Hotfix for Handcannon ammunition recipe
=Hotfix for op Double barrel

更新:2024 年 3 月 23 日 @ 上午 5:32
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=Instruments now have crafting and deconstruct recipes
=Updated russian localization
=Handcannon resprite and tiny rework (any leftover handcannon rounds will be deleted as of this update).
=Medical uniforms also give and take away skills from the wearer.
=Adjusted skills and resistances for some clothings.
=Description fixes
=Shotgun Rubber shells Incremental Stun increased (4 -> 3 shots to fully stun a human)
=Shotgun firerate decreased (1 -> 1.1 delay, now firerate is descresed without skill [60 weapons])
=Double barrel knockback is now skill dependant (25-50-75 weapons skill checks that increase stun upon shooting)
=Mudraptor shell now has deep tissue resistance. (0 -> 80%)

更新:2024 年 3 月 22 日 @ 上午 11:11
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=Changed to Captain talents part.. 2/? ?
=Coilgun loaders now hold 2 boxes max. Lights at the bottom of the loader indicate the most full box.

更新:2024 年 3 月 18 日 @ 上午 10:10
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=Changes to captain talents

更新:2024 年 3 月 17 日 @ 上午 10:47
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=Small adjustments to all recent changes.
=HMG resprited
=Medic talents related to finding acid buffed slightly

更新:2024 年 3 月 16 日 @ 下午 12:00
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=Changed SMG sprite, less shaking when using the gun.

更新:2024 年 3 月 15 日 @ 下午 1:35
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=Changed sprite for Revolver and Assault Rifle
=Exchanged fire rate for damage for both mentioned guns (2% for Assault Rifle, 70% for Revolver)
=Fixed Depleted ammunition for SMG being still 2x ammo for half damage. (forgot to change it after all this time, noone used this anyway)
=Depleted ammunition buffed again. Especially revolver one. Don't oneshot your friend with the QuickDraw :)
=Finally fixed Double Barrel name and description